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Full Time Job

Senior Unreal Engine Generalist

Pixomondo

Vancouver, BC 08-15-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
About Pixomondo:

Founded in 2001 by CEO and Executive Producer Thilo Kuther, Pixomondo is a solutions-oriented design company that solves creative challenges for our clients and partners. Whether we are crafting never-before-seen visual effects for a feature film or developing innovative original concepts for a global marketing campaign, we leverage our collaborative design process to develop truly award-winning work. Our passion is to deliver the best ideas at the highest levels of quality on-time and on-budget, with the outstanding service you expect from a world-class company.

Minimum Requirements:
• 2+ years of industry experience working with Unreal Engine 4. (VFX / Game Dev).
• Experience using version control (Git, Perforce).
• Proficient with Unreal's Blueprint system, c++ is a bonus.
• Solid lighting, shading, and layout for game engine skills.
• Experience with Mari, Substance Painter, Quixel Mixer, or similar texturing software is a big plus.
• Experience with procedural workflows is a plus.
(i.e. Houdini, Substance Designer)
• Experience with Maya is a plus.

Job Qualifications:
• Passion for real-time rendering and creating photorealism.
• Can provide portfolio work demonstrating strong technical artistic ability (composition, scale, color, light) that includes Unreal / Unity based work.
• Excellent communication / interpersonal skills.
• Excellent attention to detail.
• Ability to improvise and adapt to shifting project goals.
• Solid organization skills with adherence to file structures, naming conventions, and other established protocols.
• Independent and self-driven; able to meet deadlines with minimal supervision in a fast-paced production environment.

Duties & Responsibilities:
• Create world-class photoreal imagery for film and TV.
• R&D cutting-edge techniques for real-time art.
• Discover and document methods learned during production for creating high-quality real-time renders.
• Work closely with other artists and technicians to ensure parity between DCC packages and Unreal.
• Flag and troubleshoot rendering bugs.
• Profile and optimize scenes to meet the project requirements without sacrificing visual fidelity.
• Develop shaders, tools, FX, modules, and/or various assets for the internal library.

Additional Requirements:
• Must be eligible to work in Canada.
• Include your current resume.
• Make sure your resume also includes your name, address, phone, and email.

Jobcode: Reference SBJ-g4znpz-18-217-6-114-42 in your application.

Company Profile
Pixomondo

Pixomondo (PXO) is an award-winning, solutions-oriented visual effects company that solves creative challenges for its clients and partners, crafting high-level visual effects for feature films, television series and commercials productions. For its work, PXO has won four Emmy Awards, an Academy Award and numerous other industry awards.