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Video Game Jobs

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Video Game jobs are the fastest growing career segment of the entertainment industry. If you want to ‘break into entertainment', a great place to start is by applying to Video Game positions.


Although you might not realize it, the video game industry is, by far, the largest segment of the entertainment market. In the past few years, Video Game revenues are actually larger than the Film, Sports, and Music segments combined.

For many people who are interested in working in entertainment, video games are generally overlooked as a career path. This is unfortunate because nearly every job you can think of in media has a corresponding position within the video game sector - it's not just for IT programmers and game testers. There are tens of thousands of entertainment careers in the video game sector in film production, animation, VFX, post production, writing, music scoring, marketing, creative development, finance, human resources and...even acting! If you ultimately want to work in another segment of entertainment, you can still start by applying to video game careers and use that experience as a springboard to other sectors like Film, TV, Music, or Sports.

Having video game experience on your resume has become a desired commodity in other segments of the entertainment industry. Video game companies are often the first users of new technologies that will be used everywhere. For instance, Epic Games's Unreal Engine, once used only to develop Triple-A video games, has now become the defacto standard platform for TV and Film Virtual Productions like HBO's 'Westworld'. And this skill overlap will only grow as audiences demand more immersion, realism, and interaction from their entertainment media.

What Companies are the Top Video Game Employers?
  • Epic Games
  • Valve Corporation
  • Riot Games
  • Electronic Arts (EA)
  • Activision Blizzard
  • Sony Computer Entertainment
  • Nintendo
  • Mojang
  • Rockstar Games
  • Take-Two Interactive (T2)
  • Bungie
  • Naughty Dog
What Types of Jobs Are There In the Video Game Industry?
  • Game Designer
  • Game Producer
  • Game Publisher
  • Level Designer
  • UX Designer
  • User Interface Artist
  • Environment Artist
  • Texture Artist
  • Software Developer
  • Engine Programmer
  • Animator
  • Technical Animator
  • Writer
  • Music Composer
  • Sound Designer
  • Audio Engineer
  • Video Game Tester
  • Quality Assurance (QA) Tester
  • Marketing Manager
  • Community Manager

Electronic Arts is looking for a Senior Financial Analyst to join our FP&A team. The Senior Financial Analyst will be responsible for partnering with business partners to understand our broad strategy, analyzing data, and delivering insights to help drive EA's current and future performance. The Senior Financial Analyst will also be responsible for driving FP&A excellence, identifying and leading initiatives to continuously improve, standardize and automate forecasting and reporting tools and processes.


As a Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team goals.


As a Senior Sound Designer at Infinity Ward, you will use your technical and creative audio skills to bring life to the action in our next big adventure.


The video game industry and therefore our business is fast-paced and will continue to evolve.


As a Software Engineer at WB Games NY, you will be working primarily on our online game services platform called ''Hydra Studio'', in addition to some other internal technologies.


As the principal point of contact between the brand, game, and publishing teams, you will advocate on behalf of both published and licensed titles so to ensure that each game has a sufficient supply of engagement-rich content to meet the games' financial and strategic objectives while still maintaining the quality and authenticity expected by these global brands and their fans.


The Finance Manager for Electronic Arts will be responsible for business partnering, financial forecasting and reporting, and driving FP&A excellence.


As a Senior Core Engineer you will optimizing, enhancing, and developing new systems on top of the foundation of Call of Duty's AAA engine technology.


Infinity Ward is currently seeking an exceptional Senior Core Systems Engineer to join our team on a new, exciting project.


Bioware is looking for a Concept Artist to work with our Art Director, Environment Artists, and Character Artists to create immersive game environments and a cast of believable characters. The Concept Artist will create several additional concepts including creature design, props, and visual effects. The Concept Artist will create a diverse range of character assets such as outfits, hairstyles, and head coverings. The Concept Artist will design original concepts that fit within the project style guide.


The Environment Artist is a creative role to work with teams to achieve visual excellence for the content and experiences you will help create.


As a Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team goals.


Partners with the department's creative leads and producers to strategize copy for Marketing Creative videos and other art assets


We are looking for a Build Tools & Automation Engineer who will work closely within the Build & Release team that maintains and improves the code release pipeline for our web applications and automated processes.


The Director of Executive Compensation reports to the Head of Global Compensation and will partner with our EA Executive Team, Chief People Officer and partners throughout EA's People Experience team to lead our executive compensation programs and prepare proposals for Compensation Committee and Board approval.


As the Operations Manager, Diversity, Equity & Inclusion (DE&I), you'll work closely with other members of the team to implement the DE&I strategy and assist in the execution of a diverse portfolio of programs and projects that meet business, people and organizational needs.


As a Visual Designer on VALORANT you will develop and execute visuals to support new content and products in and around the game, with a focus on implementing UI assets.


The Sr. UI/UX Designer will be responsible for leading the Experience Design vision across an upcoming title.


As a Data Scientist II on the League Data Central team, you will be an advocate for and build data products to support the games and functions of the organization.


Be responsible for the full operational aspects of the game development, including establishing development framework, reporting, risk management, capacity planning, resource management and budget. Be responsible for the full operational aspects of the project development, including framework, reporting, risk management, resource management and budget.


The Quality Analyst will work with the different game and telemetry teams to review, analyze, identify telemetry data quality.


As a Dublin Rioter, you'll join a team of internationally and culturally diverse professionals that share our prioritization of player experience, rejection of convention and passion for gaming.


We are seeking a Development Director I who will be an integral part of our leadership team.


The requirements listed below are representative of the knowledge, skill, and/or ability required.


A Development Director manages a variety of disciplines including artists, designers, software engineers, QA and other production staff. DD's are the keepers of the project schedule and they play an important role in successfully moving the development team from one project phase to the next while maintaining quality, collaboration and communication.

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