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Vancouver Entertainment Jobs

Showing 1 - 25 of 228 postings found

As a Character Artist, you will work as part of the experienced Apex External Development team. This is a creative role where you will hone your leadership and creative skills, as you guide and support our external partner teams to achieve visual excellence for the content and experiences we create for Apex Legends.

 

The Client Software Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms-working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools.

 

Reporting to the VFX and CG Supervisors, an Assistant Technical Director (ATD) will be involved in the creation and ongoing support of a large high-end visual effects pipeline and asset/project management system, as well as application tools and utilities.

 

We are looking for a Front-end Engineer to join our team for an unannounced project. This is an opportunity to join an inspiring team that cares about a philosophy of building with purpose, fun, and design.

 

We are looking for an experienced Development Director who is passionate about both people and technology to join our EA SPORTS Security team.

 

EA Create Audio is looking for an enthusiastic and skilled Audio Artist with technical proficiency who can make an immediate contribution to our team supporting and development for NHL. You have core experience in audio logic systems, visual scripting, and implementation.

 

The Lifecycle Strategy team's primary goal is to motivate players to engage with EA games by delivering content against key moments in the player's journey. The team focuses on leveraging behavioral and transactional data, as well as automation tools, to deliver highly personalized messages, at scale.

 

Generates accurate articulate roto mattes in Nuke or Silhouette. Matches motion blur using procedural/calculated approaches. Tracks plates using 2D trackers or Planar tracking methods

 

The EA Sports UFC team is looking for an art director for a future-focused endeavour. In collaboration with your design and production partners, you will create engaging and immersive visual experiences that our players can lose themselves in.

 

At least 5 years of relevant professional VFX experience and a college level diploma in computer graphics, fine arts, design, or photography

 

The Animator (TV) creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors.

 

Assesses the most efficient methodology per environment brief. Approaches will vary from 2.5D Matte Painting projection setups, through full 3D asset builds

 

As a member of the Frostbite Audio and Movie team you will work with people that are passionate about developing tools and runtime technologies, which empower our community of award-winning content creators to build the very best sounding games in the industry.

 

As part of the Strategic Growth Initiatives (SGI) team, you will manage the business rhythm of the team. All groups within SGI (EAX, Competitive Gaming, Asia & EA Partners) rely on the delivery of other EA teams - across marketing, analytics, publishing, studios, consumer experience and central technology to name a few

 

With an interest in creating content for level-based games, we are looking for artists with expertise in world/level creation, hard surface assets, material creation, and look development.

 

You will have a solid foundation of strategic and analytical capabilities, and proficiency in working with a variety of partner teams.

 

With teams located in Vancouver, Orlando, and Bucharest, EA FUEL is powered by global talent and seeking bright, passionate and creative new team members to design the future of mobile gaming.

 

You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

 

The Junior Animator (TV) contributes to the creation of high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working with the support of Senior Level and Animation Supervisors.

 

Responsible for the management and daily operations of a heterogeneous technical computing environment. Formulation and implementation of system policies in compliance with directives from senior management including the Head of Systems Engineering

 

You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

 

Delivering quality, features in a shared C++ codebase that contribute to our platform. Enhance the workflows, processes and tools for our team.

 

You will provide guidance on how to improve this workflow, and toolsets, and help oversee the current and future states of a complex set of scheduled assets, locations and crew.

 

You will initially focus on a large asset library product that has been initiated within EA Create. However, it needs to go wider.

 

As a DevOps Engineer, you will initially focus on partnering with our development teams to evolve and stabilize our a GitLab CI/CD pipeline. You will work with large-scale systems and handle multiple tasks simultaneously and prioritize.

 
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