Associate Quality Designer
Electronic Arts
Vancouver, BC
Software Engineer – Frostbite Animation and Cinematics
Frostbite
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.
As a Software Engineer, you will be a leader for the Animation and Cinematics team
reporting to the Senior Engineering Manager. You will solve challenging animation
problems. And you will work with other Frostbite technical leaders in solving challenges
across teams
Responsibilities
• You will design and implement a scene editor in the Frostbite engine
• You will solve challenging animation challenges for next-gen game consoles
• You will help grow the team and mentor/manage junior engineers
Qualifications
• BSc degree in Computer Science or related academic program
• Passion for solving challenging problems with great people
• Experience with complex codebase
• 3+ years of professional experience including C++ and C# tool development
• Strong foundation in animation concepts
• Strong foundation in software architecture design
Bonuses
• Experience in machine learning
• Interest in latest research and development in animation technology
• Knowledge or experience in game engine development
• Passion for video games
• People management experience
Jobcode: Reference SBJ-roq952-3-17-150-89-42 in your application.
Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.