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Electronic Arts Jobs

Showing 1 - 25 of 380 postings found

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The Rigging team creates systems to support character and vehicle animation by developing body and facial rigging systems, animation interfaces, and by supporting animators with technical setup and production.

 
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Looking for a motivated team member, who has the leadership capabilities, demonstrated executional excellence across large business initiatives, and the ability to manage and develop our own team, to be our audience growth leader and ''momentum driver''.

 
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As Environment Artist you will work with both internal and external teams of the Worlds/Environments domain, to achieve diverse and engaging worlds and gameplay levels for our players. You will collaborate closely with Art Direction and Level Design Leads, to help develop both the visual and gameplay experiences – according to the goals of each.

 

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As a Concept Artist on The Sims, you'll report to the Development Director from the Art Team.

 
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As a Client Software Engineer on The Sims, you will work on the client systems within the game. The work will range from rapid prototyping to production development. Most of the work is expected to be done in C++.

 
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As a Gameplay Software Engineer on The Sims, your job will be to develop user-facing content for The Sims.

 
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At EA, we inspire the world to play. We are seeking a Legal Counsel (m/f/d). The Legal Counsel's position will be based in Cologne, Germany and will report to the Senior Counsel onsite.

 
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This Senior Finance / FP&A Manager will lead business support for our EA Studio's Europe teams including DICE and Criterion Games. Supported by a team of 2, you will report to the Senior Director of Finance, EA Studios.

 
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The responsibility of an AP Specialist is to process invoices for all 3 regions daily and ensure hold invoices are resolved on a regular basis.

 
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As the AsiaCo Mobile Market Analytics Manager you will be an essential member of the APAC Commercial Mobile team, focused on the enhancement of EA's mobile commercial activities, driving increased users and revenues across all the APAC regions (Asia, India, Middle East & Africa).

 

We are looking for an experienced Mobile Publishing & Marketing Manager to join our team to lead the development and execution of market strategy focused on player Acquisition and engagement in the Middle East.

 

We are looking for an experienced Mobile Publishing & Marketing Manager to join our team to lead the development and execution of market strategy focused on player Acquisition and engagement across SEA markets.

 

We are looking for an experienced Mobile Publishing & Marketing Manager to join our team to lead the development and execution of market strategy focused on player Acquisition and engagement in Indonesia.

 

We are currently looking for an experienced Mobile Publishing & Marketing Manager to join our team to lead the development and execution of market strategy focused on player Acquisition & engagement in Thailand

 

As a Senior Product Manager, you will be responsible for defining and driving the Acquisition, Engagement, and Monetization (AEM) strategies for our mobile titles

 

The Sr. Brand Strategist role will report to the Director of Brand Strategy and lead initiatives that transform the EA brand back to its once culturally iconic status.

 

The Technical Artist (TA) is a bridge between the artists and programmers.

 

The Rigging team creates systems to support character and vehicle animation by developing body and facial rigging systems, animation interfaces, and by supporting animators with technical setup and production.

 

The UFC Mobile team is founded on passion, innovation and creativity with a mission to bring immersive sports gaming experiences built for mobile devices and played by over 450 million gamers around the world.

 

We are looking for an experienced Producer to join our new mobile team focused on building strategy games .

 

Environment Artists make sure there is a consistency in color balance and will work closely with studio lighting artists to capture the mood of the shot or scene in the game to meet EA's standard of visual quality.

 

The Technical Art team combines creativity and imagination with technical expertise.

 

You will help establish and convey the Art Director's vision through a wide array of concept art.

 

You will create high-quality character/creature body, props, vehicle animations

 

Capital Games is looking for an experienced Lead Product Manager to join our team.

 
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