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Full Time Job

Creative Director

Electronic Arts

Stockholm, Sweden 09-25-2020
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description

Purpose

As a creative director you are a guiding force to our teams, providing and inspiring the creative vision for our games while ensuring that they align with the core project philosophies of how the game should feel and play. A creative director is a representative of outstanding concept, quality and innovation. A champion of creative excellence that supports the goals of the final game experience. Lead and work together with other project directors to agree on what and how we are building our games.

Facts
• Expected experience is a minimum one shipped AAA title as a creative director, ideally in the shooter genre.
• A very senior person with extensive experience (+ 8 years) in game development with excellent skills in setting tone, feel, understanding and inspiring a vision.
• You will adapt the vision based on specialist collaboration to create amazing games.
• You have a strong sense of structure and documentation.
• You are comfortable with public speaking, including holding meetings and presenting to larger groups.
• You will empower the team by being a mentor.
• There's one creative director for every project.
• You will report to the EP as a project lead.
• You will report directly to the Head of Design as a line manager.

Responsibilities
• You will determine the project's creative vision.
• You will collaborate, align, mentor and guide the directors team on the project and make sure they're delivering on the project's vision.
• You will serve as the highest point of escalation for all team members about creative and vision issues.
• You will establish and accomplish a creative vision that fits the project.
• You will be responsible for coordinating and communicating with other departments to originate new concepts and proposals.
• You will champion and energize the project's vision, rally the team around that and assure them when times get tough.
• You will work with project directors regarding gameplay direction
• You will represent the team in executive meetings and important milestones presentations.
• You will review and approve creative work for the project
• You will act as a judge when it comes to conflicts and clarify direction for the project whenever important decisions need to be made
• You will act as a connection point across several parts of the project such as multiplayer, single player and live as well as a connection point across departments.
• You will work with partners both internal and external and make sure that the creative vision of the project is well documented and communicated
• You are informed and will give feedback on the team structure of the project
• You will provide feedback on personnel growth and skills of individuals and participate in performance review sessions

What's in it for you? Glad you asked!

At DICE we take care of our staff and have done so during our steady growth over the last decade. In addition to a great compensation package, we offer our employees 10 EA games per year, massage every three weeks, a variety of sports activities (yoga and cross fit to name a few) and healthcare allowance. We have a collective bargain agreement with Unionen and Sveriges Ingenjörer and also provide our employees with occupational pension.

Although we enjoy working at DICE, we value our employees' personal lives. A good work-life balance is something we practice and maintain even during high-intensity periods.

Jobcode: Reference SBJ-dyjy5k-18-220-140-5-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.