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Full Time Job

Cinematic Designer

Ubisoft

Bordeaux, France 04-16-2024
 
  • Paid
  • Full Time
Job Description
Cinematic Designer (F/M/NB)

Ubisoft's 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Bordeaux

Founded in 2017, Ubisoft Bordeaux works with passion on the biggest AAA titles to deliver the best gaming experiences. Today, the studio is composed of over 400 talents from 20 different nationalities, working on licenses such as Assassin's Creed, Beyond Good & Evil 2 and other unannounced projects. At the same time, the studio has set up a Tech branch which works on all Ubisoft's online services (named Online Services) and on the Anvil game engine. A R&D unit, La Forge, has also been set up, bringing together engineers and researchers to work on prototypes for game production, particularly in the field of AI.

Job Description

We are looking for a Cinematic Designer to join the production team to work on a new Assassin's Creed game. As part of the Real team, you will be responsible for the implementation of scripted events of cinematic scenes and the cinematics into the engine throughout the production, in collaboration with animation, programming, level design, quest design and level art teams.

As such, your missions will be the following:
• Create narrative moments, including in-game dialogue scenes by working on the rhythm, the cameras and the characters animation
• Establish the list of assets that other departments need for each scripted/cinematic event.
• Organize and coordinate the resolution of technical problems on the assigned topics
• Initiate and participate in knowledge sharing, problem solving, and technology watch
• Document the pipeline and animation systems for internal knowledge sharing

Qualifications
• Previous experience in the video game industry
• Good filming and directing sense
• Good knowledge of engine constraints and programming basics
• The understanding of scripting languages is a plus
• Experience with character and camera animation on 3D software is a plus
• Experience in video editing and editing is an asset for this position
• You are curious and appreciate technical subjects

Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.

Jobcode: Reference SBJ-g478xz-3-138-174-174-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams