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Full Time Job

Weapons Artist

Sledgehammer Games

Melbourne, Australia 10-23-2021
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

Your Platform

Your Mission

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• The creation of game ready AAA vehicles, weapons and gear derived from concept drawings, and reference photos. 
• Collaborate with the Art Director and Concept Artists to develop look and feel of assets.
• Create weapons and vehicles that are efficient, built to scale and satisfy budgetary requirements.
• Own the weapon and vehicle creation process, feedback and implementation.
• Manage a number of assets and prioritize tasks.
• Maintain and share extensive knowledge pertaining to weapons, vehicles, gear and equipment.
• Receive feedback and modify work based on direction.
• Provide feedback to improve the tools.
• Follow schedules and meet deadlines.
• Verify art asset performance and appearance in the game engine.
• Properly estimate time to complete work, manages competing priorities and builds in buffers.
• experience using Adobe Photoshop to create hyper realistic textures for next gen materials in a PBR environment

Player Profile

Minimum Requirements:
• Art education such as an Associate Arts degree from accredited art or design school or equivalent level of experience required
• Passion and experience creating photorealistic weapons and vehicles for game console platforms.
• Can demonstrate experience with examples of beautiful game ready assets.
• Candidate must be proactive and work well in a large team environment and have excellent communication skills.
• Understanding of special considerations in modeling for camera POV. 
• Candidate must have experience creating efficient and clean models with proper UV layout inside Autodesk Maya.

Extra Points:
• 3+ years of experience in AAA games, and/or a shipped title
• Ability to build collaborative relationships and resolve conflicts in a constructive manner.
• Has a high level of attention to detail and professional pride in doing things correctly.
• Is a self-starter and that is focused on supporting the team.
• understands the basic operation of various firearms.
• Z brush or Mud Box, or other 3D painting software experience a plus.
• Radiant experience a plus.

Jobcode: Reference SBJ-d5ke8z-3-133-156-156-42 in your application.

Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.