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Sledgehammer Games Jobs

Showing 1 - 25 of 65 postings found

As a Development Director you will drive to quality targets and own schedules for your teams. This is achieved by working closely with various departments to identify needs, utilizing resources efficiently and appropriately.

 

The Principal Designer will oversee mechanics development as they start to stitch combat, questing, and open world together.

 

As a Production Assistant you will work closely under the Lead Producer to facilitate and support development goals and other administrative tasks across the studio.

 

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Block out and build 3d levels through various phases of development. Research and be intimately familiar with the game's subject matter, locations, and architecture. Collaborate with the Systems Design team to support gameplay mechanics.

 

As an Online Engineer you will create the features that connect our users. You will work with game designers and gameplay engineers to prototype, design, implement, and optimize the transmission and storage of the data that drives our games.

 

As a Senior VFX Artist you will display a proven record of delivering high-quality VFX art, fierce art skills in composition and timing, an in-depth knowledge of game development and be willing to jump on any problem we throw your way.

 

As an Associate Environment Artist, you will build and texture awe inspiring environments. If you have a passion for creating game art, please apply online.

 

As the Outsource Asset Artist, you will be responsible for the complete lifecycle of interaction between Sledgehammer Games and our many art outsourcing partners.

 

As a Technical Artist you will work as part of our cross-trained tech art team to build, deliver and support art tools, workflows and assets that enable artists and designers to quickly integrate quality content and features into our games.

 

As a QA Analyst II, you will employ ''grey'' and ''black box'' testing methodology as a subject matter expert, leader and mentor in an Agile development QA environment.

 

You'll be creating concepts to solve a wide variety of problems, ranging from designing what things will look like to finding visual solutions that enhance gameplay and support the project's narrative. Story is very important to us and you'll be challenged at every turn to tell interesting narrative in all your designs

 

As a QA Analyst I, you will employ ''grey'' and ''black box'' testing methodology as a subject matter expert in an Agile development QA environment. In this role, you will be responsible for creating, maintaining, and executing Test Cases/Plans; identifying, thoroughly investigating, and documenting bugs/issues with the game; authoring documentation on tools and techniques, and subsequently educating your teammates.

 

As a Gameplay Engineer, you will work closely with content teams to push our gameplay systems to new heights of fun and visual fidelity, creating new systems and leverage existing ones to realize AAA-quality FPS gameplay. This is a great opportunity to work with a passionate engineering team and help shape cutting-edge industry technology.

 

As a Senior Tools Engineer you will partner with the content team in providing them with new and improved tools to maximize iteration. Sledgehammer Games believes one of the biggest multipliers to a team's productivity is great tools.

 

As a Production Coordinator you will assist our teams in achieving our quality and creative goals for our next game. The Production Coordinator will work closely with our Development Managers and Development Directors to maintain milestone schedules, track feature and content status, and communicate team progress to the rest of the studio.

 

As a Senior Rendering Engineer you will improve, develop and innovate rendering techniques for AAA titles in the Call of Duty engine technology. You will work closely with engineers and artists to bring excitement to life on the screen.

 

You will build and texture awe inspiring environments. If you have a passion for creating game art, please apply.

 

As a Senior Character Artist you will work as a key member of the character art team to create high quality and detailed character designs. These assets are based on game requirements, technical capabilities of the gaming platform and product scope.

 

You will build and texture awe inspiring environments. If you have a passion for creating game art, please apply.

 

As a Senior Technical Artist, will provide support building and delivering key technologies and workflows that enable artists and designers to quickly implement visual content into our games. The ideal candidate will have a strong eye for art quality and knowledge of real-time requirements and constraints.

 

Sledgehammer Games is looking for a passionate and experienced game Sr. Sound Designer to help create a fresh new AAA aural experience for our next project.

 

As a Senior Environment Artist, you will model and texture industry leading environments. If you have a desire to work on the most successful FPS franchise in the history of video games, please apply online.

 

As a Character Artist you will work as a key member of the character art team to create high quality and detailed character designs. These assets are based on game requirements, technical capabilities of the gaming platform and product scope.

 

You will work side by side with our Lighting Leads. Together, you will help execute some of the most awe-inspiring landscapes in video games. You and our team will be accomplishing this by having routine 1:1s, weekly team meetings, you will have an in-depth training period, and open dialog / high communication with adjacent teams.

 

As a Senior Environment Artist, you will model and texture industry leading environments. If you have a desire to work on the most successful FPS franchise in the history of video games, please apply online.

 
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