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Full Time Job

Multiplayer Level Designer

Sledgehammer Games

Melbourne, Australia 10-29-2021
 
  • Paid
  • Full Time
  • Entry (0-2 years) Experience
Job Description
Your Platform

Your Mission: As an Associate Multiplayer Level Designer, you will:
• Block out, build and revise 3d environments through various phases of development.
• Research and be intimately familiar with the game's subject matter, locations, and architecture.
• Collaborate with the Systems Design team to support gameplay mechanics.
• Collaborate with other multiplayer level designers, environment artists and gameplay engineers to iterate on level designs.
• Prioritize well, meet deadlines and communicate progress of the level design with Leads frequently.

Player Profile:
• Passion for shooters on Console and/or PC.
• Demonstrable experience making fun, visually impressive 3d multiplayer levels for a first person shooter.
• 1+ years professional design experience.
• Must work well in a team environment: Strong communication skills, taking and understanding direction well, meeting deadlines.
• Strong game design skills: must be able to intelligently discuss the strengths and weaknesses of recent games. Must be able to list techniques used to make fun multiplayer FPS levels and systems.
• Experience building believable spaces that cater to gameplay needs
• Experience in Radiant, UnrealEd, Hammer, or other first-person shooter level editors.
• Works well in a team environment.
• Strong communication skills.

Extra Points:
• Drawing/art/Photoshop skills.
• Programming and or scripting experience.
• Background or education in game design, architecture, or traditional art.
• MOD community experience.

Open dates: 17/11/2020 to 15/12/2020

Jobcode: Reference SBJ-r1p00y-3-22-249-158-42 in your application.

Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.