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Full Time Job

Traitance / Senior Outsourcing Artist - Iron Man

Electronic Arts

Montreal, QC 05-16-2024
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again-iconic worlds where every player feels like the hero.
Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

Motive is looking for a Senior 3D Outsourcing Artist to join its Iron Man team using Unreal Engine 5. You will work with art Leads and Directors, Outsourcing Managers to bring life to our next AAA title.

Responsibilities:
• Support the outsourcing team in reviewing and providing technical feedback on external art content.
• Support the outsourcing team in creating packages for external production.
• Review and evaluate assets coming from Outsourcing and Codev Partners
• Art asset integration and polish
• Participate in relevant art review meetings.
• Help coordinate vendor communication with internal team.
• Gather references and assist in the look development process as tasked by the Development Director and Outsourcing Art Manager
• Take part in vendors testing process.
• Support external art training and documentation.
• Support the Outsourcing team in addressing quality issues and concerns.
• Collaborate with technical teams and act as the owner of the Technical Guidelines checklist documentation, making sure it is up-to-date with the latest technical features.

Requirements:
• 3-5 years 3D experience.
• Understanding of industry standards, 3D applications, and general workflows with Maya, Zbrush, Substance Painter.
• Experience working with Unreal.
• Great communication skills.
• Understanding of best practices including providing feedback using Jira and Slack.
• Able to set up vendor packages.
• Able to provide feedback for art assets.
• Able to adapt to the engine and integrate content.
• Able to travel if necessary.
• Positive attitude and work well with others.

Portfolio Requirements:

A link to your portfolio must be included with your application/resume. All portfolios should contain a breakdown of the work. It must be very clear what you are responsible for in your reel, screenshots, scanned pictures, web page portfolio, etc.

Jobcode: Reference SBJ-ro7113-44-222-104-206-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.