Job Description
Technical Artist, Capture
EA Create
EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We're a diverse team that is unified through collaboration, culture and craft.
Capture
EA Create Capture, a versatile team 2based between Vancouver, Canada, Los Angeles, California and Orlando, Florida is best known for motion capture of EA's titles such as EASFC, NHL, UFC, Madden, and Battlefield to name a few; and we are looking for a Technical Artist to join our Vancouver team.
Technical Artist
As a Technical Artist you bridge the gap between art and technology, providing on-stage support using your experience to create effective tools. Reporting to the Technical Art Director, you will have a necessary role in implementing cutting-edge visuals and tackling complex technical challenges through collaboration with artists, acquisition teams and programmers. Real-time animation streaming and an understanding of the entertainment production workflow will play an important part. Your work will span multiple areas of our game development pipeline, including Motion and Facial Capture, Virtual Cinematography, Tech Art, Rigging, Character Art, and Animation.
Proficiency with image-based 3D character scanning and familiarity with leading game engines such as Frostbite, Unity, and Unreal will empower you to create and adapt custom toolsets and pipelines. By implementing new capabilities, refining processes, and optimizing pipeline efficiency, you will contribute to the seamless realization of our Technical Director's vision.
This is an exciting opportunity to push boundaries, excel in a collaborative environment, and contribute to the future of interactive entertainment. If you are passionate about pushing the boundaries of interactive entertainment and have a technical foundation, we invite you to join our team. Together, we will create extraordinary interactive experiences that captivate players worldwide.
Responsibilities:
• Support the technical maintenance of the motion capture equipment, ensuring performance and accuracy during recording sessions.
• Support motion capture specialists within Create Capture to troubleshoot and resolve technical motion capture issues, including associated proprietary toolsets.
• Support and resolve database discrepancies to ensure integrity of data entry records; identify and repair issues with database entities that may prevent automated processing systems from their function.
• Assist troubleshooting efforts with technical scanning system issues.
• Represent a technical opinion and provide technical insight while attending meetings with other Subject Matter Experts within Create Capture.
• Maintain documentation for technical processes
• Collaborate with and assist other Technical Artists within Create Capture to develop and implement custom scripts, tools, and technical solutions according to the Technical development vision and project requirements.
• Stay updated on industry trends and the latest technologies in motion capture, bringing new ideas and approaches to the team to improve the quality and efficiency of motion capture processes.
• Provide training and support to other team members on motion capture hardware, software, and workflows, ensuring the team is equipped with the necessary knowledge.
• Collaborate with the team to identify areas of improvement in the motion capture pipeline and contribute to the development of solutions to enhance effectiveness.
• Collaborate with the motion capture specialists and animation teams that process and clean motion capture assets, to ensure pipeline and tool sets maintain data integrity and adherence to quality standards.
Qualifications
• A passionate professional that thrives at the intersection between art and technology.
• 3+ years of experience:
• in the entertainment motion capture industry, working hands-on with data acquisition and processing.
• working with industry standard motion capture applications (Vicon, Motion Analysis, XSens, Volumetric Capture) and digital content creation (Autodesk Maya and MotionBuilder)
• working with motion capture setups, helmet mounted cameras, video witness and virtual cameras.
• with record keeping database systems (Shotgrid, MySQL, Cadet, Perforce). • Entertainment production scripting experience, using interpreted scripting languages (Python, Mel, HSL).
• with game engines using its visual scripting Blueprint system: Unity, Unreal, Frostbite
Jobcode: Reference SBJ-gm22b3-52-14-77-105-42 in your application.