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Full Time Job

Technical Animator - IRON MAN

Electronic Arts

Montreal, QC 04-09-2024
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  • Paid
  • Full Time
Job Description

Motive is looking for a Technical Animator to join its Iron Man team and help implement runtime animation systems, character animation features, and workflows on Unreal Engine 5.

Responsibilities:

  • Work closely with gameplay designers, technical leads, and animators to understand their process and needs.
  • Implement or expand on gameplay animation features like locomotion, flight, combat, hit reactions, and finisher moves.
  • Troubleshoot tools and workflow related technical issues with the animation systems.

Qualifications:

  • Strong teamwork skills while also retaining the ability to take ownership and work independently.
  • Passion for making games look and play great.
  • Excellent problem-solving skills. Must be able to quickly identify issues and resolve them.
  • Familiarity with advanced game engines like Unreal or Unity.
  • Experience integrating animation content into a game engine.
  • Experience troubleshooting and debugging character animation systems.
  • Familiarity with animation principles and the nature of animating for games.

Supplemental Skills:

  • Experience creating or maintaining animation workflows and tools within DCC applications is an asset.
  • Experience writing scripts/tools in Python is an asset.

Jobcode: Reference SBJ-r0x6nm-18-220-154-41-42 in your application.