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Full Time Job

Software Engineer - Pathfinding

Electronic Arts

Guildford, United Kingdom 09-20-2022
 
  • Paid
  • Full Time
Job Description
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and the latest tools that let our game makers create stunning games. We're honored to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

The mission of the Frostbite AI team is to develop tools, workflows, and runtime features that support the diverse AI and gameplay needs of game teams worldwide, such as Crowd Simulations, Character Behavior Authoring, Pathfinding, and Machine Learning.

Join us, as an AI Pathfinding SE and you will work with peers from multiple game studios and the worldwide Frostbite team, to develop Frostbite's own Pathfinding and Navigation system.

You will report directly to the team's Engineering Manager to help you work on your career goals.

Responsibilities
• Work with Game Teams to solve new Pathfinding problems, identify and implement new use cases for Pathfinding that would benefit them.
• Work collaboratively to provide high-quality cross-platform products in C++ in an Agile environment.
• Ensure our designs are well documented and backed up with automated testing to improve ease of use and future maintenance of our technology.
• Work with co-located and remote colleagues and participate in technical discussions.
• Collaborate with AI leaders and Frostbite senior team members to understand customer needs and deliver incrementally, on their highest priority features and requirements.

Qualifications:
• Fluency in the C++ language and professional experience as a C++ developer.
• Exposure to complete lifecycles of video game titles or game engine releases.
• Mastery of C++ OOP practices (algorithms, data structures, design patterns, STL extensions).
• Understanding of memory management, multi-core use, profiling, and optimization.
• Multithreaded programming and debugging experience in large, established codebases.
• 1+ years of experience with pathfinding, navigation algorithms and workflows used in video games.
• Basic exposure to other programming and scripting languages such as C# or Python.

The Benefits of Becoming Part of the Team
• Work in an environment with a flexible schedule and a great culture.
• Learn a massive amount of knowledge, and professional software development practices.
• Participate in worldwide gaming-related events & conferences.
• Have your name on the credits of the triple-A games based on Frostbite.
• Have dedicated time allocated for innovation and prototyping personal projects.
• Be able to define personal development goals and be supported to achieve them.
• …. and of course, free EA video games.

And since we realize it takes outstanding people to make games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

Jobcode: Reference SBJ-r10zn0-18-220-1-239-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.