Full Time Job

Software Engineer - Advanced Tech Group

Electronic Arts

Vancouver, BC 03-08-2023
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

The Advanced Technology Group is part of the EA SPORTS Tech organization, focused on developing cutting edge game features and engine enhancements in close collaboration with game and engine dev teams. You will be part of a cross-functional team tackling a variety of technical challenges beginning from proof of concept to implementation for titles across EA. An essential priority for this group is to partner with the Frostbite team, our Game teams, and our central art team to create meaningful user facing experiences and content workflow improvements. You will work on our strategic, multi-year project in unifying our Create-a-Head tools and experiences while innovating on the created character heads for all EA SPORTS titles.

The Machine Learning Software Engineer will be part of the game creation process, including architectural design, implementation, and debugging on multiple platforms. You will work on complex problems with Designers, Artists and other Engineers in domains including rendering, user interface, platform systems, databases, machine learning and tools.

Your Responsibilities
• Stay up to date with academic development in the field of Machine Learning
• Proposing and developing ML based solutions to solve problems in art and content generation.
• Designing and implementing Machine Learning solutions that consider game development requirements:
• Usable workflows that minimize human intervention.
• Low impact runtime complexity.
• Responsible for technical solutions covering main areas of game development technologies, game features and optimizations of frame-rate and load-times.
• Working with other domain owners to integrate and develop technologies into the game
• Identifying and analyzing metrics throughout the development cycle.
• Providing feedback, guidance and solutions for improvement and optimizations.

Your Qualifications
• Familiarity with machine-learning based generative art algorithms.
• Bachelor's degree in computer science, applied math, statistics, machine learning or equivalent industry experience.
• 6+ years of experience in C++ software development.
• Proficiency in integrating and maintaining large-scale systems covering multiple domains.
• Strong knowledge of Machine Learning:
• 1+ years of experience in the field with a demonstrated practical approach to problem solving.
• Tensorflow, PyTorch, NumPy, SciPy and similar
• Understanding of optimization and management of ML training systems and associated performance costs.
• Knowledge of scripting languages (Python, Lua) and C#
• Experience with 3rd party APIs, specifically around digital content creation (Maya, Adobe Substance).


The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $125,050 - $191,050
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $113,900 - $191,050
• Jersey City, NJ:
º $113,900 - $191,050
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $113,900 - $154,950
• Washington (depending on location e.g. Seattle vs. Spokane):
º $113,900 - $179,300

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

#torontohiring #remote

Jobcode: Reference SBJ-dy9z0m-34-239-173-144-42 in your application.

Salary Details

Salary Range: $113,900 to $179,300 Per Year ($ USD)

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.