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Full Time Job

Software Engineer - Adtech

Electronic Arts

Vancouver, BC 10-23-2024
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We're behind the curtain, making it all work together. Come power the future of play with us.

The Challenge Ahead

As the gaming industry shifts towards a live service-driven model, creating an engaging Ads experience and connecting relevant brands/advertisers to players is the key to EA's success. The AdTech team within EADP's Dynamic Experience group is on a journey to build industry-leading solutions that empower e2e Ads lifecycle management workflows and performant, scalable and available services.

As we expand the Ads business, building a stable and scalable platform is critical to the successes of multiple Ads workflows-- such as supply and demand management, Ads network connection and marketplace, creative lifecycle, inventory management, bidding and optimization solutions, data exchange, tracking, measurement and reporting capabilities.

In this role, you'll play a pivotal part in developing industry-leading solutions for Ads lifecycle management workflows and bringing EA AdTech and platform engineering to the next level.

Responsibilities:
• You will work with cross-functional teams including Content Management & Delivery, Messaging, Segmentation, Recommendation, and Experimentation to streamline the Ads workflow.
• You will evaluate where and how EA's live service solutions, studio tech stacks, and vendor solutions can work together and help to achieve both engineering and business goals in an efficient and cost-effective manner.
• You will drive the development of key components of Ads lifecycle such as ads network connection, ads marketplace, data exchange, funnel analysis, measurement and reporting.
• You will use massive data sets from 20+ game studios to promote a data-driven decision-making process and experimentation culture.
• You will collaborate with Game Studios, Experience, and Brand organizations to understand their use cases, and drive e2e solutions to meet the requirements.
• You will work with Legal and Privacy teams to ensure that compliance directives are strictly followed.
• You will work with product managers and customers directly to understand the use cases, come up with solutions and drive the areas of development with the best ROI.

Qualifications:
• Master's degree in Computer Science/related field or relevant experience.
• Strong understanding of computer science fundamentals, data structures, and algorithms.
• Proficiency in at least one programming language such as Java or Python, experience with shell scripting.
• Familiarity with software development practices, including writing clean, reusable code, and basic understanding of test-driven development and continuous integration.
• Experience with front-end development technologies such as HTML, CSS, and JavaScript frameworks (e.g., React, Angular).
• Familiarity with back-end development frameworks and technologies (e.g., Spring Boot).
• Experience working with multi-cloud architectures to manage data pipelines across vendors.
• Experience working with online & offline databases, including columnar databases, relational databases or document databases.
• Experience in designing and implementing scalable, high-performance systems.
• Excellent problem-solving skills and ability to thrive in a fast-paced, dynamic environment.
• Strong communication and interpersonal skills, with the ability to work effectively in a team environment.

Ceci ne s'applique pas au Québec.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $96,400 - $133,900 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Jobcode: Reference SBJ-g35v6q-3-238-202-29-42 in your application.

Salary Details
Salary Range: $96,400 to $133,900 Per Year ($ USD)
Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.