Full Time Job

Senior Technical Artist / Generalist, Marcom

Electronic Arts

Vancouver, BC 10-05-2020
Apply @ Employer
  • Paid
  • Full Time
Job Description

Senior Technical Artist/Generalist, Marcom (12-month Contract)

Senior Technical Artist/Generalist, Marcom (12-month Contract)

At EA we are a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries today. We are transforming for a digital future and work as one team. We take risks and we dream big. And together, we are changing the way millions play every day.

We are looking for a technical artist with experience in Unreal engine to join our Marketing team.

Your main responsibility will be packaging builds, tool development and technical support but will also include helping with scene assembly and game capture. Candidates should submit a portfolio demonstrating strong 3D generalist and technical skills.

• Packaging builds for external vendors
• Tool development for asset management
• Maintenance and technical support for cinematic pipeline
• Environment, prop and character asset assembly in game engine

The next great Tech Artist/Generalist needs:
• You can stay organized, on task and navigate different pipelines, naming conventions, etc, while bouncing between several projects. You will be working primarily with a Lead Artist, but will also find yourself communicating with several different vendors/partners and Producers.
• Strong communication skills. Ask questions when direction is unclear, communicate estimated delivery on work, and flag when there are delays.
• You look for creative solutions and clever shortcuts. A good problem solver.
• You can find your way around game engine architecture and the development tools related to Cinematic production, such as tweaking lights, editing shaders, camera work, etc.
• Ability to move between art tasks (scene assembly, lighting, animation) and technical tasks (build packaging, rigging, scripting).

• Unreal engine
• Scripting experience (UE4 blueprints, Python, Mel)
• 3d Generalist (animation, modeling, texturing, lighting, rendering)
• Rigging
• Communication
• Self-Organization
• Independent/interdependent as needed
• Maya

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.