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Full Time Job

Machine Learning Engineer

Electronic Arts

Bucharest, Romania 07-05-2021
 
  • Paid
  • Full Time
Job Description

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. At the heart of EA SPORTS is the FIFA franchise. EA SPORTS FIFA is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile.

FIFA is the biggest console game in the world and its development is fueled by multiple passionate teams all working together to create amazing player experiences. We are in the midst of adding a new team into the fray, one that is longer-term oriented and has a prominent R&D component embedded within it.

As part of FIFA, the ultimate purpose of this team is to be a catalyst for meaningful and impactful innovation and change. It's going to work in support and evolution of the overall FIFA business and teams and its goal is to provide the technological and experiential capabilities to build the FIFA of tomorrow.

Responsibilities:
• Design, architects and documents technical solutions covering main aspects of game-development – frame-rate, load-times, run-time memory usage, disk space usage, engine integrations.
• Work with other domain owners to integrate and develop essential technologies and improve memory usage, performance and stability.
• Analyze the impact of the above-mentioned metrics throughout the development cycle.
• Provide feedback, guidance and solutions for improvement & optimizations.
• You are involved in architectural design and implementation of technology and foundation layers – memory, performance, CPU/GPU, stability, I/O, profiling and optimization, on multiple platforms (Play Station, XBOX, PC, Switch), working with designers, artists and other engineers to build experiences for a worldwide audience.
• You will report to the systems team manager and work with your peers to develop FIFA's foundation layer.

Qualifications:
• C++ proficiency.
• 4+ years of experience in C++ software development.
• Proficiency in integrating and maintaining large-scale systems covering multiple domains.
• Understanding of memory management, multiple processor use, and run-time optimization.
• Knowledge of assembler, scripting languages (Python, Lua) and C# is a plus.
• Knowledge of job-based architectures might come in handy.
• Knowledge of XBOX and Play Station platforms is a plus.
• Bachelor's degree in computer science or related field, or equivalent training and professional experience.

Jobcode: Reference SBJ-g45pwv-3-128-199-88-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.