Bucharest Entertainment Jobs
Showing 1 - 25 of 30 postings found
We are looking for a Quality Analyst II for the core Frostbite Bucharest team.
- Actively contribute to channel management ratings &, brand objectives. - Active support in Brand Partnerships strategy to reach our revenue goals
As we expand our slate of Original Productions, and move towards Non-Scripted, we are recruiting an Original Productions Assistant to help the running of the OP department. We're looking for someone that has a passion for television, proven organizational skills and can work effectively in an ever-changing environment, as the demands of each project are so different.
Stand Out & Stay Ahead
The Systems Engineer team is looking for a DevOps Engineer to join our team. We're looking for candidates with experience in both network and Unix/Linux administration, with dedication, and passion for technology.
The Mobility Coordinator is part of the Talent & Career Mobility team within the Talent Acquisition function.
You will report to the Operations Development Director and partner with the Technical Lead to estimate and deliver projects and achieve excellent results
Responsibilities: Develop and build working relationships with senior members of the development, production and design teams by driving a higher quality player experience through tasks such as feature planning, analyzing internal data/player data, and feature/design reviews.
The Development Manager provides specialized testing services for a single project or across a series of projects (software applications), within a team distributed across multiple locations. You will revolve around managing a series of software testing processes to achieve the highest levels of quality on the product. You will report to the Development Director of the project.
You will report to the Customer Success Manager based in Bucharest, and you will have a team of supportive colleagues that would be happy to work with you in a flat organization structure where you will be encouraged to be part of a diverse team.
The Network Engineer will be part of a team responsible for delivering corporate network services for data center and branch offices in an important enterprise. You will encompass engineering, delivery, operational support, performance management, network analysis, metric reporting, and administration for the EA Enterprise Network.
The Associate Quality Designer is responsible for overseeing a wide range of tests to ensure the software meets our players expectations, which includes the following: setting and aligning on test scope and objectives, monitoring test coverage and evaluating the overall quality of targeted test items.
The worldwide Frostbite team works on AI, Rendering, Animation, Physics and other engine features that are used across EA games.
FIFA is looking for a Producer to join an established team of developers working on the number one selling console title. This is an opportunity to join an outstanding team and help inspire creativity and execution on our biggest title.
The Frostbite Engine group in EA Romania is looking for a UI Systems Rendering Engineer for the Frostbite team in Bucharest.
This is a popular entry-level role, particularly for those not already qualified as an artist or programmer. This is an excellent way to gain experience and learn about the gaming industry.
Develop software applications to support the world-wide game development process. Work as part of a development team to provide solutions and services to teams involved in the game development. Provide third level user support and assistance in the administration of live services.
The Frostbite Engine group in EA Romania is looking for a UI Systems Software Engineer for the Frostbite team in Bucharest.
We're looking for an engineer who knows what it takes to make a AAA title and is excited to use their talent and experience to build great games.
The Technical Director will partner with the Technical Leads within several studios and with the local engineering team to create quality technical solutions and a successful adoption of our technology by the users.
You will participate in the daily development through production and the launch of the game and live service.
This position is integral to ensure the team is focused on providing the strongest end to end coverage and experience for EA's players, and to help EA deliver on its commitment to putting Players First.
The Development Manager provides specialized testing services for a single project or across a series of projects (software applications), within a team distributed across multiple locations. You will revolve around managing a series of software testing processes to achieve the highest levels of quality on the product.
The Sr Quality Analyst oversees multiple tests to ensure the software meets our players expectations, which includes the following: setting and aligning on test scope and goals, monitoring test coverage and evaluating the quality of targeted test items. You will be the organizational expert in software testing, the voice of quality for an assigned feature, area or project.
Design and implement new features or new additions to existing features within Career Manager, Career Player and all types of Tournament modes
The Rendering Software Engineer is an essential part of the game creation process. They are involved in architectural design and implementation of rendering technology on multiple platforms. They are working with designers, artists and other engineers to build complex graphics features – life-like visuals, huge and immersive worlds and state-of-the-art graphical FX.