Full Time Job

Integration Software Engineer - Battlefield Central Tech

Electronic Arts

Stockholm, Sweden 09-07-2022
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Our Battlefield Technology Team is home to remarkable technical talent building Battlefield tools and technology on EA's proprietary game engine, Frostbite. We aim to empower engineering and content creation with a myriad of tools and workflows, while empowering the multi-studio distributed development team to create connected experiences for Battlefield fans around the world. Our people are the backbone and driving force to our creative products, and that's why we're dedicated to providing everyone the chance to express themselves and be their very best as we work towards a common cause. Join us!

Role Overview

As a Integration Engineer, you will help establish new policies, improving process and culture to reach better quality. You will be part of a central tech team delivering tools and technology to the Battlefield Franchise teams. Integration Engineers respond to issues from game teams by gathering and analyzing data from different sources to help identify and fix defects, and implement tools to measure and improve the efficiency of software development and testing in order to enhance the product quality.

Ensuring build quality requires adaptability and broad knowledge, to be able to jump on unfamiliar code written in C++, C#, Groovy or Python and use autotest results and source control history. You will need to understand the full toolchain to produce a game, and of working with other engineering teams to develop and improve parts of the toolchain. You will report into a Development Director.

Typical Daily Activities
• React to continuous integration alerts, by do preliminary analysis and dispatch to the appropriate team
• Maintain and optimize the build production toolchain
• Integrate code from development branch to release branch

Requirements:
• Previous experiences in Release Engineer or Integration Engineer discipline or multiple Engineering disciplines in game software development
• Generalist with 2+ years of professional experience in C++
• Experience debugging code and finding defects
• Experience in a version control system

Nice to have
• Experience with continuous integration or build systems
• Experience with Visual Studio and the C++ compiler and linker
• Experience with C#, python or Shell scripting

Jobcode: Reference SBJ-rjnvm1-18-208-187-128-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.