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Full Time Job

Machine Learning Engineer

Electronic Arts

Vancouver, BC 04-09-2021
 
  • Paid
  • Full Time
Job Description

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. At the heart of EA SPORTS is the FIFA franchise. EA SPORTS FIFA is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile.

Innovation, passion, and team-work are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne; we are excited by the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

Join us if you believe this is the right environment for you to succeed.

The Generalist Software Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms. You will work on a variety of complex problems with Designers, Artists and other Engineers in domains involving the Frostbite engine, rendering, gameplay simulation and physics, audio, user interface, online networking, databases and tools. You will report to the team's manager and work with your peers to develop the game.

Responsibilities:
• You will work on technical solutions covering main aspects of game-development, driving features, optimizations, tools and technologies.
• You will work with other domain owners to integrate and develop technologies into the game.
• You will analyze impact to the metrics mentioned above throughout the development cycle.
• You will provide feedback, guidance and solutions for improvement and optimizations.
• You will report to the development manager and work with your peers to develop the game's foundational layer.

Qualifications:
• Proficient with C++ with at least 6 years of C++ software development experience.
• Working knowledge of C#, Python, Lua, and assembly.
• Proficiency with multi-threaded programming, job systems, and debugging.
• Proficiency with memory management, multiple processor use, and run-time optimization.
• Proficient with integrating and maintaining large-scale systems that span multiple domains.
• Proficient with debugging large, complex software.
• Bachelor's degree in computer science or related field, or equivalent training and professional experience.

Nice to have:
• Knowledge of XBOX and Play Station platforms.
• Experience developing Mobile, PC or Cloud-based Games.
• Working knowledge of graphics libraries (DirectX/OpenGL/Metal).
• A strong understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D space.
• Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes.

Jobcode: Reference SBJ-d88vnx-3-146-65-212-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.