company_logo

Full Time Job

Development Manager

Electronic Arts

Vancouver, BC 03-19-2024
Apply @ Employer
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build.
Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

Learn More

Role requirement includes hybrid on-site office presence in Vancouver, Canada

The Continuous Development Team

Continuous Development is one of the Product Areas within the Frostbite Engine. Continuous Development aims to improve the workflows for engineers who are developing and working with the Frostbite engine code, maintaining a fast, scalable and reliable CI infrastructure enabling a high productivity submission workflow.

Continuous Development is looking for a Development Manager or Program Manager with experience in live services and software projects. Reporting to the Senior Engineering Manager, you will help with the planning and execution for programs across multiple teams. You will be responsible for facilitating and empowering development teams to focus on live services and product development. This is an incredible opportunity to work with teams developing and maintaining many of the core technologies used to build, test and deliver the Frostbite engine.

We are looking for a candidate who can quickly familiarize themselves with multiple technologies, is a good communicator, and works well with others, but knows when to stand firm.

Responsibilities:
• Plan and execute on various programs across multiple teams.
• Build and maintain a complete project plan by partnering with teams, key stakeholders, and drive it through to completion.
• Develop, maintain and report on project KPIs that track quality, delivery and predictability.
• Proactively identify and mitigate risk for assigned scope.
• Build, motivate and help improve the team's velocity.
• Build processes that allow the team to produce high-quality work on time and on budget.
• Support project teams with standups, planning and estimation exercises, and retrospectives.
• Work with the Engineering Managers and Technical Leads to manage support issues and other interruptions to plan work efficiently for Scrum teams.

Skills and Experience
• 3+ years of project and program management experience in a high tech company
• Experience in various project management methodologies such as Agile and Waterfall
• Experience with distributed development across multiple locations
• Strong negotiation, mediation and conflict resolution skills
• Effective communication skills across all levels of an organization
• Experience with Atlassian Suite (Jira, JAAS)
• Bachelor's degree

Why join us?
• Tackle strategic technology problems with an impact across all of EA
• Work on leading edge technology and create high-quality solutions
• Work with multiple game teams across multiple genres
• Work with industry leaders and other top-tier people
• Good work/life balance

What else is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages. We realise it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off creativity and individuality. At EA, we live the ''work hard/play hard'' credo every day.

• How the Frostbite engine is shaping the future of gaming
• More job openings for the Frostbite team
• More about our locations
• https://www.ea.com/careers/careers-overview/vancouver

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $96,400 - $133,900 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Jobcode: Reference SBJ-gqjnj9-3-230-143-213-42 in your application.

Salary Details
Salary Range: $77,600 to $130,500 Per Year ($ USD)
Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.