Job Description
EA Create Audio is an award-winning audio team creating audio assets for titles within EA STUDIOS. Through uniting our creative talents and technical expertise, we are driving industry-leading audio through partnership, expertise, innovation and uncompromising quality.
Role Overview
EA Create Audio is looking for an experienced Audio Artist who can make an immediate contribution to our Speech/VO audio development team. You will own audio specific project(s), with the goal of creating/maintaining a quality audio experience. You are expected to have post-production skill and experience in all phases of audio design and production, with proficiency in both voice production and implementation. If this sounds like you – submit your application and join us on this journey!
Responsibilities
• Create quality audio for our video games, with a high focus on authentic dialogue to suit our story-driven game experiences
• Own well-defined audio-related tasks & deliverables, with a high focus on content pipelines
• Design, develop & support feature(s), small project(s) or task(s) within the Speech discipline
• Technical implementation, logic and databasing tasks, all catered to the user experience
• Editor package imports, sample handling & database management
• Quality control and assessment of VO for all applicable platforms & languages
• Create software design to support bespoke source elements
• Speech editing, naming, cataloguing and file organization
• Experience with tracking documentation
• Source control, depot submissions, build pipelines
• Participate in team collaboration, but also work independently
• Take direction from Audio Leads and other senior audio artists on the project, but still express your creativity and design insight
Requirements
• Minimum 3 years' studio engineering/recording/VO experience (or equivalent)
• 3-5 years game audio experience
• Methodical & organized, with a strong sense of structure, self-discipline and punctuality
• Solid knowledge of PC and console audio hardware
• Outstanding sound design skills
• Works well as part of a team, but also autonomously
• Skilled in the area of technical game audio implementation
• Experience with audio middleware software (Wwise, Fmod)
• Familiarity with third party game engines (Unity, Unreal, etc.)
• Experience with Microsoft Office tools (Excel, Word, Access, Powerpoint)
• Solid experience using game audio development tools, technology and pipelines
• Experience with modern audio creation equipment, software and recording techniques, with a high level of proficiency in Pro Tools (DAW)
• Able to methodically manage & track large amounts of data
• Exposure to basic knowledge of code or scripting language (C#, C++, Lua, etc.) an asset
Bonus Skills
• Experience with Quality Assurance Verification
• Experience with onboarding new team members
• Knowledge and familiarity with pro sports, teams & leagues
• Proficiency with VBA macros, Python, JavaScript, etc
• Experience with remote VO recording sessions
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Jobcode: Reference SBJ-rb99wo-3-149-249-113-42 in your application.