Full Time Job

Associate Technical Artist - FIFA Art

Electronic Arts

Vancouver, BC 09-21-2022
Apply @ Employer
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

EA SPORTS FIFA is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and team-work is at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne; we are looking for the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

As part of our FIFA studio, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.

Your Responsibilities:

The Associate Technical Artist is a bridge between the artists and engineers. They are considered part of the art team and work closely with artists, project managers, SEs and the Technical Art team. The main areas of responsibilities include art production workflows, tools, pipelines, asset optimization/integration and shader development. TAs are expected to assume ownership over any technical issues that arise on their project and bring them to resolution. You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however you must demonstrate a comfort level in working with both art and science. Associate Technical Artists report to Technical Art Directors on the EA SPORTS ART team.

Your Qualifications:
• Ideally at least 2 years of cinematic/games production experience.
• A bachelor's degree (or equivalent) in a related field is desired.
• Effective at communicating with different audiences: artists, engineers, managers.
• Experience scripting/programming in python and C#. (C++ is a bonus, but is not required).
• Knowledge of a 2D and 3D art packages: Maya/Photoshop needed. Houdini/Substance Designer a bonus.
• A solutions-provider, particularly as it pertains to testing and debugging technical issues.
• Experience with asset optimization challenges/techniques is a bonus.
• A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations.
• A Passion for Games!

Jobcode: Reference SBJ-gw11py-3-235-65-220-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.