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Full Time Job

Architecte Jeux / Gameplay Architect - Iron Man

Electronic Arts

Montreal, QC 08-28-2023
 
  • Paid
  • Full Time
Job Description
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Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again-iconic worlds, where every player feels like the hero.
Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.

Reporting to the Project Technical Director, Motive is looking for a Gameplay Architect who will be responsible for defining and maintaining a technical vision that ensures a cohesive implementation of the various gameplay systems required by an ambitious new Unreal Engine 5 based Iron Man game..

Responsibilities:
• Define a cohesive technology vision across gameplay, AI and UI to meet the needs of an ambitious new project
• Maintain a technology map to ensure the interoperability and synergy of systems
• Continually evaluate technology capabilities to identify improvements required from the game team and middleware vendors.
• Collaborate with designers to identify innovative technical solutions that satisfy the games vision
• Create and maintain efficient and scalable gameplay frameworks, tools, and pipelines that enhance the productivity and effectiveness of the development team.
• Provide mentorship for the gameplay programming team to support the execution of the technical vision.
• Contribute to the review and authoring of technical documentation such as key systems, tools and best practice

Qualifications:
• Extensive experience in senior gameplay technical roles on the production of large scale, high-quality games
• Proven experience building scalable and stable gameplay architectures and features
• Proficiency in Unreal Engine 5, including Blueprints and C++ programming
• Strong communication skills, comfortable sharing technical plans and options to both technical and non-technical team members
• Excellent coding and debugging skills
• A passionate gamer with an interest in following the advancement industry technologies
• B.S. in Computer Science or equivalent.

Jobcode: Reference SBJ-d2k9bm-18-218-99-99-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.