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Full Time Job

Animator

Electronic Arts

Stockholm, Sweden 09-23-2020
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

At DICE we love to push boundaries with creativity, passion, and the constant ambition to create something extraordinary. To do that we need the right people for the job. With the next challenge on the horizon we want to expand our Animation team. We're looking for an Animator to join our team of content creators and create games for the future.

Who you will work with

The DICE Animation team works with animations specified by the projects. This may be in game animations, cinematic animations or setups in ANT and Frostbite. An animator can be proficient in one or many of the aforementioned areas.

As a studio we encourage career development, well-being and fun, which in the Animation team translates to a high degree of creative ownership, a democratic decision-making process and plenty of growth opportunities both inside and outside of the team. We promote realistic and sustainable planning to provide a healthy work-life balance. We also organize activities such as workshops, life drawing sessions and regular team meals to bring the team closer together and foster a fun and inclusive workplace.

What you will do

You will work with motion capture date or create animation from reference. You will collect and record reference material for the task at hand. You will balance effort and quality against the intended purpose of the asset to create assets that live up to our visual and technical targets.

You will also
• Work with designers and coders and implements features in ANT.
• Test assets in the game.
• Collaborate and discuss artistic and technical challenges with colleagues.
• Create briefs for outsourcing and review results providing feedback when needed.
• Actively look for feedback on your work while also providing feedback to others.
• Create previzes and block out scenes.

Who you are

You have artistic qualities and are excellent at interpreting reference and in game examples. You have a solid appreciation and understanding of how things are moving in real life and a strong sense for realism and believably in execution. You have broad understanding of technical workflows. You are creating assets with efficiency, and being mindful of performance constraints.

You are also:
• Someone with 2+ years of experience as a Animator in the video games industry.
• Excellent collaboration and communication skills. You can provide structured, clear briefs and feedback to colleagues and outsourcing.
• You have a strong understanding of Maya/MoBu and have experience with different rigs and setups.
• You put passion into everything you do and strive to improve our wokflows and tools.
• An active contributor to the craft, promoting a transparent and learning culture within the team.

Good for you to know

This is a permanent position and only applicants with a portfolio will be considered. As part of the application process we might ask you to perform a work assignment.

Even if your experience doesn't perfectly match this job description we would love to hear from you and get to know you better. DICE is made up of people with different backgrounds and perspectives, so regardless of where you come from, we want you to apply if you want to become the next generation of DICErs.

Jobcode: Reference SBJ-dyjym0-3-149-251-155-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.