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Internship

Intern - Modes Software Engineer - PGA

Electronic Arts

Remote / Virtual 07-04-2022
 
  • Paid
  • Internship
  • Entry (0-2 years) Experience
Job Description

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, College Football, NHL® hockey, and EA SPORTS UFC.

We are looking for a Modes Engineer to play a key role in shipping a high-quality title. Game Modes engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players and workflow enhancements to our development team, reporting to the Development Manager of the team you will be contributing to

We are looking for passionate engineers who enjoy prototyping and planning, working with other engineers, and building primary systems (often using other systems), workflows, and capabilities that allow us to work smarter and bring substantial improvements to our game.

Responsibilities:
• Debug, fix and improve existing code
• Help to provide well-tested and high-quality new features that meet requirements
• You will implement core EA technologies in an architecturally sound way to help collaborative development efforts
• Provide well-tested and high-quality technical implementations that meet design requirements
• You will look for ways to increase team efficiency through tooling or workflow enhancements

Requirements:
• Good Level of C++, basic understanding of containers, algorithms and object-oriented programming
• Some experience or related studies writing technical documentation, and good understanding of best practices, and architectural considerations
• Some experience or related studies navigating and understanding a client/server codebase, Peer-to-Peer and multi-threaded architectures
• Some experience with Unreal, Unity or any other game engine
• Basic understanding of networking concepts: network topologies, rpc, dedicated server…
• Modern C++14/17, SQL and Python are a plus

Pluses:
• Experience of real-time game networking
• Experience working with mobile applications
• Good knowledge of the debugging tools
• Familiarity with the game development industry and console development
• Experience using project tools (e.g. JIRA)

Jobcode: Reference SBJ-gp08j9-18-191-216-163-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.