Filters
  • Posted Date
  • City
  • Remote

Animation / VFX Jobs

Showing 101 - 125 of 460 postings found

Job Title Company Location Date Type Description Logo
Animation Programmer Content Creation Tg
Ubisoft
Montreal, QC 04-15-2024
Full Time Job

As an animation programmer, you will be part of a character animation tools development team in the Content Creation Technology Group (CCTG).

Trainee - Film & TV Production
Disney
Iver Heath, United Kingdom 04-15-2024
Full Time Job

Join our productions and become a part of the best storytelling teams in the world. We look for trainees across our productions

Technical Artist
Ubisoft
Da Nang, Viet Nam 04-15-2024
Full Time Job

The Technical Artist acts as a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game while respecting the artistic vision and technical constraints of the project.

Team Lead Animator
Ubisoft
Toronto, ON 04-13-2024
Full Time Job

Support and drive AAA quality standards for the animation team. Work with Directors and Production Management team on animation style and quality expectations.

Senior Gameplay Animator
Ubisoft
Saguenay, QC 04-13-2024
Full Time Job

As a 3D Animator at Ubisoft Saguenay, you will be responsible to create fluid and harmonious animation for games that allow players to fully immerse themselves in a perfectly coherent and convincing world.

Technical Animator
Ubisoft
Toronto, ON 04-13-2024
Full Time Job

Understand the vision of technical management in animation. Working with technical constraints.

Senior Gameplay Animator
Ubisoft
Montreal, QC 04-13-2024
Full Time Job

Sync the engine and the build to ensure you're working with the latest code and animations. Check in with your lead and your team to update and be updated the current situation.

Senior Gameplay Animator
Ubisoft
Toronto, ON 04-13-2024
Full Time Job

Sync the engine and the build to ensure you're working with the latest code and animations. Check in with your lead and your team to update and be updated the current situation.

Asset Assembly Technical Assistant
Animal Logic
Vancouver, BC 04-13-2024
Full Time Job

Are you looking to get into the animation industry? Have you always wanted to learn how animation films are made? We are looking to add an entry level technical assistant to our Asset Assembly team.

Payroll Technician
Framestore
Montreal, QC 04-12-2024
Full Time Job

Collect, analyze and Verify payroll information. Review, Reconcile and Audit Time Cards for Accuracy.

Prep / Paint Artist
Framestore
Mumbai, India 04-12-2024
Full Time Job

Framestore is seeking a Prep / Paint Artist to assist Compositors in creating film visual effects shots by removing unwanted elements and enhancing backgrounds, requiring expertise in Nuke and Photoshop, along with 3D and tracking software skills.

Senior Technical Artist - Characters
Electronic Arts
Remote / Virtual 04-12-2024
Full Time Job

As a character focused Senior Technical Artist at Full Circle, you will join a team of character specialists to bring to life the joy of skateboarding.

Technical Animator
Ubisoft
Montreal, QC 04-12-2024
Full Time Job

Understand the vision of technical management in animation. Working with technical constraints.

Animation Team Lead
Ubisoft
Montreal, QC 04-12-2024
Full Time Job

As an Animation Team Lead, you will support the Project Lead (CP)/ Production Manager (PM) in overseeing work quality and deadlines for your small team.

VFX Editor
Lucasfilm
Vancouver, BC 04-12-2024
Full Time Job

As a VFX Editor you will set up and complete all editorial work as requested from a Supervisor, Lead Editor or Production on feature or episodic projects.

Senior Gameplay Animator
Ubisoft
Sherbrooke, QC 04-12-2024
Full Time Job

Sync the engine and the build to ensure you're working with the latest code and animations. Check in with your lead and your team to update and be updated the current situation.

Technical Animation Director
Ubisoft
Montreal, QC 04-12-2024
Full Time Job

Collaborate with other core team members to develop the overall vision & determine technical feasibility. Review game design concepts + identify and analyze risks (engine, memory, frame rate, etc.).

Animation Technical Director
Ubisoft
Toronto, ON 04-12-2024
Full Time Job

The animation technical director (TD) will ensure the quality of the technical content produced by their working unit.

Associate Animation Technical Director
Ubisoft
Montreal, QC 04-12-2024
Full Time Job

As an Assistant Animation Technical Director at Ubi MTL, you will support the design and implementation of the technical animation pipeline, production workflow and the technical requirements for delivery and needs of the projects assigned to you.

Tracker
Framestore
Mumbai, India 04-12-2024
Full Time Job

We are currently looking for experienced Tracker to join our team in Mumbai. Specifically we are looking for people with extensive previous experience in body tracking/roto anim and camera tracking for high end feature film projects.

Roto Artist
Framestore
Mumbai, India 04-12-2024
Full Time Job

They create silhouettes known as roto mattes within the frame to allow the scene to be layered by compositors.

Compositor
Framestore
Mumbai, India 04-12-2024
Full Time Job

Working in collaboration with the Compositing Supervisor and Visual Effects Supervisor to evaluate the creative and technical approach to assigned shots. Taking briefs and direction from Lead Compositors and VFX Supervisors to execute assigned shots.

Unreal Engine Operator
Pixomondo
London, United Kingdom 04-12-2024
Full Time Job

Setting up and configuring Unreal Engine to meet the requirements of the virtual production projects. Managing and optimizing the performance of Unreal to ensure smooth playback and high-quality visuals for the LED walls.

Virtual Production Supervisor
Pixomondo
London, United Kingdom 04-12-2024
Full Time Job

We are looking for a Virtual Production Supervisor to work on-set, overseeing and managing virtual production projects.

Lead Compositor
Framestore
Melbourne, Australia 04-12-2024
Full Time Job

They lead small teams of artists, supporting the Comp Supervisor and HOD both creatively and technically.

Page 5 of 19