Full Time Job

Rendering Engineer

Electronic Arts

Melbourne, Australia 06-17-2020
  • Paid
  • Full Time
Job Description

The Challenge Ahead:

The Frostbite team develops tools and runtime technologies to promote the highest quality animation for Frostbite's developers and users across EA worldwide. We work with our game team partners to develop our solutions and work in an agile way.

You will be a part of a team that has a passion for pushing technology and supporting teams while having fun. We are looking for someone who can quickly familiarize themselves with multiple technologies and works well with others.

Key Responsibilities:
• Develop high-quality tools and runtime technologies
• Follow Agile methodologies as defined by the team
• Follow engineering best practices as defined by the team
• Communicate with team members and those on other teams to ensure speedy resolution of issues

Required Experience:
• Experience in the gaming industry, including rendering or graphics programming
• Proficient in C++
• Familiar with modern rendering techniques and APIs such as Vulkan, DirectX 12, or Metal
• Software development experience with tools
• Low-level code optimization experience a plus
• Experience developing on Agile teams

Benefits:
• Modern studio, located next to Southern Cross Station
• Subsidised health care program and gym allowance
• Excellent employee benefits, bonuses and share options
• Subsidised games and consoles, with additional games available to take home to play
• Friday night socials and regular team-building events

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Company Profile
Electronic Arts
Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.
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