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Temporary Job

Associate Sound Designer

Warner Media

Chicago, IL 06-09-2022
 
  • Paid
  • Temporary
Job Description

Associate Sound Designer (Temporary)

WarnerMedia showcases some of the most iconic and cherished entertainment, news and sports brands in the world, but we are much more than that. WarnerMedia is truly where art meets science. Our combination of cutting-edge technology and an unrivaled commitment to groundbreaking storytelling builds a sense of community and meaningful connection that is shaping the future of media. We create rewarding opportunities across our entire family of brands, while championing a spirit of inclusion, innovation, self-development and support. Join WarnerMedia as we think big, live true and make the stories that move the world.

The creative team that brought Mortal Kombat and Injustice to life is now NetherRealm Studios, part of the Warner Bros. Interactive Entertainment family. With over 20 years of creation under our belts, NetherRealm's mission remains the same: to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. Our team is comprised of dedicated professionals with years of experience who are at the forefront of the gaming industry. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio's arcade room.

Job Description: NetherRealm Studios: Audio: Audio Associate

Reports to: Director of Audio / Audio Director

The Audio Associate works closely with the audio team to design, develop and implement audio materials. The Audio Associate typically works on one product at a time, but may be required to support additional smaller projects from time to time. There is NO music composition associated with this job.

Required Skills:
• Experience with audio fundamentals such as signal flow, recording, editing, processing/rendering, microphones
• Experience with modern audio-post software such as Nuendo, Reaper, Sound Forge, Vegas, Pro Tools, Plug-ins
• Experience cutting, processing and tracking dialog files
• Experience in designing creative, nuanced sound effects
• Some experience with version control software
• Some experience with audio authoring (Wwise, fmod) and game implementation techniques (emitters, animation notifies, scripting etc.)
• Some experience working in a team environment, providing and receiving feedback
• Strong verbal and written communication skills
• Strong organizational skills

Preferred Skills:
• Reaper
• Nuendo
• Wwise
• Direct experience designing and implementing video game audio in engine
• Degree in audio-related field
• Field recording: gear, techniques
• Game scripting

Responsibilities:
• Editing and processing all types of audio
• Creation of sound elements:
• Record, edit and process character voices and dialog
• Create compelling, original sound effects using multi-track software and audio processing plug-ins
• Record sound sources in the field as needed
• Authoring sounds using Wwise
• Implementation of sound using Uunreal-based tools:
• Ambience
• Sound effects
• Cinematics

Jobcode: Reference SBJ-dyyb0m-3-16-69-143-42 in your application.