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Full Time Job

Technical Architect

Ubisoft

Montreal, QC 01-25-2023
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
As a technical architect at Ubisoft Montreal, you will build and maintain a technology ecosystem that facilitates the work of production teams so that they can invest their time and talent in what counts most: content creation.

Through evaluation, analysis, recommendations, and decisions, you will build a solid technology structure that will not only maximize the project's production capacity, but, thanks to your in-depth knowledge of the code for the chosen machine and your strong reactivity, will also stand the test of time and keep up with the rapidly evolving video game industry.

As a key resource person for all things ''development'', you will ensure that teams are aligned so that their work is on track with the set technological direction, and you will share your perspective and expertise with your colleagues.

What you'll do
• Define the technology vision for the project and lead the design of new gear, or features and tools, when the current assets no longer measure up.
• Identify and ensure the feasibility of improvements to the equipment and tools required for the success of the project.
• Ensure consistency, efficiency, scalability, modularity, and compatibility of the features developed by the team.
• Be a reference in the analysis and resolution of technical problems.
• In collaboration with technical management, communicate the technical limitations of the equipment, tools, or systems to production to inform them of their options and the best practices associated with them.
• Define the measures to be implemented to ensure optimal performance.
• Equip project teams (graphics, design, animation, etc.) to produce content within the defined technical framework
• Evaluate existing internal and external engines and tools to determine their respective strengths and weaknesses and recommend the most appropriate ones based on objectives and expectations.
• Anticipate technological advances and challenges brought about by new equipment (such as consoles) and suggest appropriate solutions.
• Create reference materials on the engine and tools to contribute to reusing, sharing and collaboration at Ubisoft.

Qualifications

What you bring
• Around 8 years of programming experience
• Extensive knowledge of hardware & video game tools, consoles, and tech
• Developed analytical and synthesis skills
• The ability to resolve complex issues
• Resourcefulness + attention to detail
• A degree in Computer Science or Software Engineering (or related training)
• Flexibility in the organization of your work, allowing you to adapt to changes
• Solid interpersonal and communication skills
• A collaborative spirit and a results-oriented focus

What to send our way
• Your CV highlighting your background and skills

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

Jobcode: Reference SBJ-d5o847-3-135-190-101-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams