Job Description
Founded in 2005 and with a team of over 600 creative, passionate and innovative talents, Ubisoft Quebec is now one of the leaders in the industry. Involved in the Assassin's Creed franchise since 2010, our studio assumed the leadership of Assassin's Creed Odyssey as well as Immortals Fenyx Rising, and is now developing Assassin's Creed Codename RED.
Job Description
As a senior modeler (props) at Ubi Qc, you will produce all kinds of visual elements related to the environnement, either natural or manufactured. You will use both your artistic and technical skills to create the objects that will bring the game environnement to life. You regularly ask the opinion of your colleagues to refine your art and develop a solid foundation.
What you'll do
• Collaborate with the art and narrative teams to understand the game's creative and artistic visions;
• Develop and polish your models throughout the 3D pipeline (modeling, sculpting, texturing, retopologizing, UV unwrapping, etc.);
• Find balance between artistic aspects and technical constraints in order to combine aesthetics with technique;
• Adapt your work based on feedback from development testers and collaborating teams.
Qualifications
What you bring
• A degree in 3D Modeling, Fine Art, or equivalent;
• Minimum of 5 years' experience in modeling and texturing (or other related experience);
• Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush)*
• Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations (poly count, memory, etc.);
• A highly creative, collaborative, and innovative spirit;
• Excellent communication and interpersonal skills;
• Motivation to reach out for feedback and adapt to it;
• Willingness to relocate to Quebec City.
*Knowledge of 3D scanning and optimization techniques, a huge plus!
Jobcode: Reference SBJ-dy1ozp-3-239-119-159-42 in your application.