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The Scripter will collaborate with the other members of their multidisciplinary team to implement game features and game logic using various tools and script languages.

 
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As a development tester, you will be called upon to be dependable ally for the studio's other departments.

 
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The studio is proud to contribute to the development of the Call of Duty video game franchise.

 
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The studio is proud to contribute to the development of the Call of Duty video game franchise.

 
Member

Your mission will be to collaborate with the other members of your multidisciplinary team to implement game features and game logic using various tools and script languages. You will also be required to optimize and champion best practices in your field of expertise to facilitate efficiency and cooperation

 
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As a Technical Artist, you will work closely with the artistic team and help identify, suggest and implement solutions for the created content.

 

As a UX Designer, you will contribute to the development of a quality experience for our players by advocating a user-centered approach based on principles of human psychology, observation (user tests) and screen composition rules.

 

The UI Programmer for Beenox will be responsible for developing systems to manage the structure and display of the mobile game data. To do so, you will have the opportunity to develop Frontend as well as Backend code. Your core objective will be maintaining good communication to ensure collaboration with your partners whether in your direct team or within other UI departments (Design, Art and Scripting). Furthermore, you will develop functionalities to ease the use and enhance the flexibility of the UI systems.

 

In the role of Senior Developer II, you will work for the TM1 Report team on delivering world-class reporting functions to all of Ticketmaster clients.

 

As a Tools & Support Specialist, you will be the oil that keeps the machine running by helping your teammates with day to day issues that arise as part of the development process.

 

Campaign briefing Beenox is a video game development studio created in 2000. Located in beautiful Quebec City, Canada, Beenox is a wholly owned subsidiary of Activision Publishing Inc., one of the world's top game developers. The studio is proud to contribute to the development of the Call of Duty video game franchise. Beenox has also contributed to the resounding success of the Crash...

 

The studio is proud to contribute to the development of the Call of Duty video game franchise.

 

As a Technical Level Artist (Mobile), you will work closely with the technical team and help, suggest and implement solutions for the created content.

 

You will contribute to the creation of unique and realistic environments during the modeling, texturing and rigging stages, using your knowledge of Maya, 3DS Max, ZBrush, Substance Painter & Designer and all other software used by the in-house production department.

 

We are looking for a skilled and motivated Lead Developer to join the core engineering team.

 

We are looking for a skilled and motivated Lead Developer to join the core engineering team.

 

Efficiently write the Lua code that controls the frontend, in-game UI and flow. Use the internal tools to build menu structures and implement the creative vision for the UI. Fix bugs in all aspects of UI development with the help of QA and production;

 

With the arrival of new creative mandates and a continuing involvement in the blockbuster franchise Call of Duty, you will have the opportunity to showcase your talent and expertise to millions of players around the world!

 

We are looking for someone eager to learn and able to adapt to change with the willingness to work on multiple projects with a large variety of technologies.

 

In the role of Senior developer backend you will actively participate in overall solution and architecture design of the systems supported by your team. While working under general supervision of the international core platform team leader, you are expected to drive solutions, communicate ideas and guide your peers.

 

You will participate in the development of new game mechanics or improve existing elements for mobile platforms (iOS and Android). You will be working closely with various internal departments (design, script, animation, VFX, etc.) and with external resources at our Activision partner studios.

 

As a senior member of the lighting artist team, you will be asked to contribute or facilitate at several levels -- operational, human and technical. While maintaining your expertise in the field, you will also be required to work closely with and support your employees

 

We are looking for someone eager to learn and able to adapt to change with the willingness to work on multiple projects with a large variety of technologies.

 

We are looking for someone eager to learn and able to adapt to change with the willingness to work on multiple projects with a large variety of technologies.

 

We are looking for someone eager to learn and able to adapt to change with the willingness to work on multiple projects with a large variety of technologies.

 
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