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Full Time Job

Rigging Artist

Ubisoft

Montreal, QC 7 days ago
 
  • Paid
  • Full Time
Job Description
Founded in 1991, Hybride was the first digital visual effects company established in Q/uebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.
Job Description
You will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures.
What You'll Do
• Work in cooperation with other departments (modeling, animation, fx/cfx, tds) to provide high quality rigs
• Use our in-house rigging system (Maya)
• Act as a support to animators
• Help develop tools and scripts to improve productivity
• Learn and apply studio rigging standards as well as tools while gaining experience in our pipeline workflows
• Optimize rigs for efficiency
Qualifications
What you bring
• 3 years minimum as a rigging artist
• Experience with VFX work
• Has experience rigging high-end creatures
• Has a good understanding of fx/cfx requirements
• Demonstrate creativity and problem solving skills as related to rigging work
• Experience with Maya and auto-rigging systems
• Python scripting experience
• Work experience with large studio pipelines a plus
• Be a team player. Open to new ideas and able to follow new instructions quickly.
• Your communication skills enable you to communicate easily within your team, as well as with other departments.
• You are pro-active and enjoy researching and improving what already exists.
• Your level of English enables you to work in an international environment.
What to send our way
• Your resume/CV highlighting your background and skills.

Jobcode: Reference SBJ-8664kk-216-73-216-202-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams