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Full Time Job

Level Designer - Quest

Ubisoft

Quebec City, QC 01-31-2023
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Level designer - Quest (Assassin's Creed Codename Red)

With a team of more than 500 creative, passionate and innovative talents, Ubisoft Quebec continues to grow and expand. Founded in 2005, the Quebec City studio has carved out a place for itself among the leaders in the video game industry. Involved in several of Ubisoft's flagship franchises, it has acquired solid expertise, positioning it in the development of major AAA games. Involved in the Assassin's Creed franchise since 2010, the Quebec City team has assumed leadership of Assassin's Creed Odyssey, Immortals Fenyx Rising as well as the new crossover stories of Assassin's Creed Odyssey and Valhalla.

Job Description

Your role is to create and implement quests and gameplay situations based on the narrative blueprint and the creative vision.

What you'll do
• Understand the role of their quest in the overall game experience through the vision set out by the creative director;
• In collaboration with members of the narrative group, ensure that the flow, timing and pace of the level and the distribution of the element to add variety are in line with the level's place within the game;
• Prototype the quest flow, establish the layouts and suggest ways to use interactive and static means to create emotion for the player;
• Communicate the results of the prototype to other working units to validate intentions and assess the technical feasibility (level design technical director) and quality of the maps (level design director);
• Work in collaboration with level designers (world) and level artists to ensure that the level is playable and that the graphic elements support each other;
• Integrate new elements into the quests as they are produced (new gameplay, AI, sound, etc.);
• Anticipate technical challenges and correct bugs entered into the database by testers whenever necessary;
• Carry out all other related tasks.

Qualifications

What you bring
• A degree in video game level design and production or equivalent;
• Minimum 2-5 years' experience in video game level design and production or other relevant experience;
• Ability to work effectively as part of a team;
• Creativity;
• Critical sense and analytical skills;
• Structure and rigour;
• User focus.
*Skills and knowledge come in many forms and can be based on relevant experience, so we strongly encourage you to apply, even if you don't meet all the requirements listed above.

Jobcode: Reference SBJ-g615wn-3-129-19-251-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams