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Full Time Job

Audio Director - W M Nb

Ubisoft

Montreuil, France 12-10-2025
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
You may already know this (but it's always good to be reminded): the Paris studio is Ubisoft's pioneering studio and was behind the publisher's first major successes after its creation in 1992. Today, we continue to lead iconic franchises such as Just Dance, Ghost Recon, and Mario + Rabbids. We've also built a strong reputation as a key partner in inter-studio collaborations on titles like Watch Dogs, Skull & Bones, Beyond Good & Evil 2, and Star Wars. Drawing on this experience, we continue to push creative boundaries with highly promising, unannounced projects.
With 750 talents from 35 nationalities, we're proud to be the largest studio in France and one of the most experienced in the industry. Young talents benefit from the strong presence of senior profiles across creative, technical, and artistic roles. Everyone shares the same passion: pushing the limits of what's possible and offering new experiences to our players.
Want to know more? You'll probably find your answers here: Paris Studio!
Job Description
The Audio Director will be responsible for defining and implementing the overall sound strategy of the project, combining a traditional artistic approach with innovative technological elements.
• Define the audio artistic direction of the project: sound effects, music, voice, sound ambiance.
• Produce and supervise audio integration within the game engine (Snowdrop).
• Collaborate with narrative, game design, GPP teams, sound designers, and ML engineers.
• Participate in the creation of vocal datasets through actor recordings.
• Evaluate and refine the quality of cloned voices in connection with ML models.
• Contribute to the research and development of generative audio solutions (real-time voice, music, sound effects).
• Define audio quality criteria and support the improvement of internal models.
• Explore innovative approaches to enrich the player's sound experience.
Qualifications
• Proven experience in audio direction within video games and strong proficiency with a game engine.
• Knowledge of audio integration tools and production pipelines.
• Ideally, a good understanding of machine learning-related challenges (text-to-speech, fine-tuning).
• Ability to communicate with technical profiles (ML engineers, R&D).
• Ability to imagine immersive and coherent audio experiences.
• Collaborative mindset, ability to work in multidisciplinary teams.
• Autonomy, proactivity, and ability to work in an agile environment.
• Strong communication skills in English (spoken and written).

Jobcode: Reference SBJ-5bkm0z-216-73-216-26-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams