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Full Time Job

Audio Designer

Ubisoft

Sydney, Australia 02-28-2024
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Ubisoft is composed of over 20,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house game company in the industry.

Ubisoft's worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more.

Job Description

The Audio Designer will handle all aspects of audio production, from planning and recording to designing assets and implementing them. They will work closely with various teams across departments, in alignment with the vision set by the Audio Director.

WHAT YOU'LL DO
• Collaborate across multiple teams and studios to help design effective game features and gameplay mechanics from initial concept to final product
• Conduct high quality audio recording both in the studio and field recording
• Create AAA quality audio design employing expert skills in DAWs and audio plugins
• Implement using our Snowdrop Engine utilizing expert skills in audio middleware Wwise
• Effectively handle extensive file management and version control tasks utilizing Perforce
• Document technical and artistic configurations in the audio design document
• Regularly engage in playtests and attend daily meetings actively
• Respond to feedback and bug reports swiftly and professionally
• Thoroughly test audio systems, including profiling in Wwise and the Engine, to identify and address bugs and optimise performance
• Have a mindset for self-improvement, open-mindedness, adaptability, flexibility, and the ability to receive feedback

QUALIFICATIONS

Qualifications

WHAT WE'D LOVE YOU TO BRING
• A high quality showreel demonstrating expertise in FPS game audio design and implementation
• At least 5 years of experience in game audio development and having shipped at least one AAA game
• Expertise in Wwise audio middleware
• Experience in Unreal, Unity or proprietary Engines
• Expertise in a range of DAWs and VSTs
• Experience in visual scripting Tools (e.g. Max MSP, Pure Data)
• A team player; supporting, collaborating, mentoring
• A gamer; passionate about games and game audio
• Strong communication and problem-solving skills, and a collaborative mindset
• Desire to learn, grow and take feedback

WHAT IS ADDITIONALLY DESIRABLE
• Experience in Perforce
• Music composition and remixing in multiple styles
• Audio for Cinematics and Trailers
• Very good communication and team work skills
• Any personal side projects that further demonstrate your passion for audio
• Eagerness for self-improvement and knowledge sharing
• Having worked with multiple studios across different time-zones
• Your own remote isolated recording space

Jobcode: Reference SBJ-d2mxxy-18-118-9-7-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams