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Full Time Job

3D Modeling Artist

Ubisoft

Da Nang, Viet Nam 02-16-2023
 
  • Paid
  • Full Time
Job Description
You are comfortable with the different steps of real-time 3D assets: high and low poly modeling, the baking process (organic and hard surface), and texture. You will:
• You are comfortable with the different steps of creating real-time 3D assets: high and low poly modeling, the baking process (organic and hard surface), and texture. You will be required to create various assets (Chara, Props, Enviro)
• Ensure all models/assets created (shape, color, shading) reach the required quality level
• Integrate assets in Unity
• Follow directive, artwork, and concept art provided
• Apply and maintain a consistent art style throughout the assets of the entire project
• Communicate in a technical manner for programmer implementation of assets, shaders, and elements
• Work with the Programming Team to ensure the implementation matching the intention

Qualifications
• Strong skills in Maya, ZBrush, Substance Painter, Photoshop, proficient with 3DS Max, Substance Designer, Blender is a plus
• Good drawing skills. Excellent eye for color, shape and composition
• Understanding of the game development process, experienced with mobile game development with Unity is a plus
• Knowledge of mobile art techniques for advanced optimization
• Ability to work well with a team, but also organized and independent
• Ability to understand technical implementations and limitations
• Being capable of self-management, accurately estimating time to complete tasks, giving realistic, achievable timescales, and managing priorities to meet deadlines.

Jobcode: Reference SBJ-gxzxmo-3-133-131-168-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams