Job Description
WHERE ART PLAYS WITH SCIENCE.
We are Technicolor Games – a global network of artists & creative technologists with decades of experience across the games industry. We push the boundaries of the imagination to make big ideas a reality, by applying the best VFX, animation and interactive technologies.
We collaborate with leading games developers to build the most innovative gaming experiences imaginable. Our studios are the second home of the projects we work on. We push the potential of gaming technology harder than anyone else dare dream.
Our Keyframers breathe life into award-winning projects and our Art Directors empower studios from concept to execution. Our Mo-Cap team delivers highly complex in-game animations and cinematic content second to none.
We stay ahead of the curve, we innovate, we invest in and nurture our talent to create the best games in the world.
Asset artists (m/f/d) are responsible for producing high-quality assets for our high-end games.
We are looking for a highly talented and motivated, character modeler to join the Technicolor games character team. As a character modeler the individual will be working on player likenesses, clothing, texture variants, hair etc
Qualifications
Asset Essentials:
• Excellent artistic eye for human proportions, shape language, composition, and lighting
• Create photo realistic/ Stylized real-time game character models including UVs and textures
• Sculpting and create materials for AAA quality, photo-realistic/ Stylized characters in a PBR workflow
• Specific experience with facial modeling, blend shape and cloth creation in MD.
Any of the following technical skills is a bonus:
• Ability to rig, weight and set up controls and interfaces for character is a plus.
• Basic experience with scripting is a plus.
• Basic experience in creating/writing shaders is a plus.
• Prepare character assets for export to game engines, as well as set up within game engine.
Any of the following experience is a great advantage:
• Working with game engine experience is a plus.
• Experience working with Scan/photogrammetry workflow is a plus.
• Thorough understanding of character art pipelines with excitement to push for next gen techniques.
• Traditional art skills (figure drawing, landscape, animals, composition, perspective, etc.)
Jobcode: Reference SBJ-d8073k-18-119-118-99-42 in your application.