Temporary Job

Sr. Concept Artist

Sledgehammer Games

Foster City, CA 11-08-2020
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  • Paid
  • Temporary
  • Senior (5-10 years) Experience
Job Description

Job Title:Sr. Concept Artist (Temporary) - Sledgehammer Games

Requisition ID:R003866

Your Platform

Your Mission
• You'll be creating concepts to solve a wide variety of problems, ranging from designing what things will look like to finding visual solutions that enhance gameplay and support the project's narrative
• Story is very important to us and you'll be challenged at every turn to tell interesting narrative in all your designs
• Your keen eye and art sensibilities will be key in creating artwork that inspires and informs the team
• Being part of the concept team entails ideating w/ sketches, to creating awesome environmental designs, character designs, prop designs, storyboards, 2d graphic art, etc., in the service of advancing the narrative and enhancing game design
• You will be actively researching and creating concepts that would fit into all stages of production that includes loose sketches, blue sky paintings, pre-visualization, production paintings, renders, paint-overs, mark-up, marketing assets, and so forth
• You will be working closely with the team to ensure the concepts are providing effective visual solutions that balance art direction and game design needs
• Seek out additional knowledge by interacting with the art and design staff, as well as learning and playing the game when needed, etc., so that concept designs are well-researched and are well-informed

Priorities can often change in a fast-paced environment like ours, so being part of the concept team includes, but is not limited to, the following responsibilities:

Player Profile

Minimum Requirements:
• 5+ years of experience creating high-quality 2D art, concepts, and designs for games
• Demonstrates strong sketching abilities as well as the ability to render, matte paint, designing the occasional graphics like logos
• You will use methods/art techniques in the most effective way to solve visual problems to help w/ delivering design solutions that are timely and communicative to the team
• Strong understanding of architecture and environmental design
• Solid art foundation background in traditional art skills and can demonstrate an understanding of fundamentals in composition, perspective, proportion, scale, value, anatomy and color theory
• You are self-driven, dedicated to advancing your craft, and eager to learn new techniques and software
• You are an excellent communicator and are able to work independently, in groups, and with multiple departments and different personalities, and be proactive in resolving problems
• Possesses the ability to take direction and feedback from the team as well as contributing your own ideas
• Shows an interest in delivering the best possible results and puts in effort to achieve them
• Ability to guide and mentor other artists

Extra Points
• Be an expert in Photoshop
• 3d applications like Blender, Maya, Zbrush, Sketch-up, etc., is a plus
• Must be comfortable with learning new tools, including some of the game tools
• Must have a portfolio of work for consideration. Web based portfolios are preferred.

Location
Map
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Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.