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Full Time Job

Art Manager

Sledgehammer Games

Remote / Virtual 04-04-2023
 
  • Paid
  • Full Time
  • Entry (0-2 years) Experience
Job Description
Your Mission

As an Art Manager you will lead and support a AAA quality art team at Sledgehammer Games Australia. The successful candidate for the role of Art Manager will possess outstanding people management, communication and organisation skills, and a detailed understanding of art department dynamics within game development. As the Art Manager, you will use your experience to help shape our culture and guide the careers of those in the art department, help them grow in their craft, and be a positive influence for them daily so Sledgehammer Games Australia will be where people come to do the best work of their careers.

This role is anticipated to be assigned as a hybrid work model position, with some work on-site at an Activision Blizzard office and some work remote.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Manage and mentor various Leads and team members within our Art Department to provide exceptional support in career growth and performance management.
• Work with Development Directors to align Art Department resources with project milestones.
• Facilitate communication between the Art Department and other departments at the studio.
• Being a critical voice in ensuring the wellness and growth of our team.
• Partner with the Art Director and Art Leads to manage individuals and leadership structure within the department.
• Conduct regular one on ones with artists where you will mentor them and help them handle their career path.
• Promote, contribute to, and participate in a culture of inclusion and diversity across the entire company.
• Performance reviews and coaching for the team.
• Coordinate with other game team's Department Managers for process improvements.

Expected skills:
• Direct experience of the Artist career path from entry level through to senior individual contributor.
• Direct experience of several production cycles within a creative environment (this could be games, film, animation, VFX or related production environments).
• Extensive people management and team building experience.
• Able to handle a wide range of personnel issues including recruitment, career development, performance management, and conflict resolution.
• Able to lead a large team of artists in a dynamically changing environment.
• Familiarity with industry standard tools such as Maya, Photoshop and Substance.
• Understanding of different art pipelines such as character asset creation, world building, outsource asset development, etc.

These are nice to have but not required:
• Strong project management capabilities.
• General understanding of game-specific technical knowledge.
• Experience in the first-person shooter genre.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Your Platform

Sledgehammer Games is situated in the San Francisco Bay Area; Melbourne, Australia; Toronto, Canada; and Guildford, UK. Across our four locations, we strive to be the most inclusive and supportive game studio we can be.

We are extremely passionate about working together to make incredible AAA games for our players to enjoy and connect with. We're the studio behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare, Call of Duty®: WWII, and Call of Duty®: Vanguard. With world-class audio, design, engineering, and art teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry.

The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker. We think it's important to be constantly evolving, innovating, and taking risks – which are some of the most rewarding aspects of game development. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for talented game developers for our exciting next project.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it's like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

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Jobcode: Reference SBJ-d259qy-216-73-216-202-42 in your application.

Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.