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Full Time Job

3D Marketing Artist

Sledgehammer Games

Foster City, CA 11-19-2021
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Your Platform

Sledgehammer Games, award winning developer of multiple titles in the Call of Duty franchise, is looking for talented developers to join our studio as founding members of our new UK team, based just south of London in Guildford. This group will partner equally with our teams in Foster City, Melbourne, and Toronto in the creation of epic content for some of the biggest games in the world.

This is an opportunity to help grow and shape a AAA team from the ground up, adding new skills to your armory while gaining the unique satisfaction that only comes from building something brand new. Join us on our quest to maintain and improve a healthy and inspiring studio culture!

At Sledgehammer Games, we recently entered our second decade of game development, focused on constant evolution, innovation and qualified risk-taking. With world-class content production and engineering teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for passionate game developers for our exciting new projects.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it's like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission:

SHG is looking for a 3D Artist to join the art and development teams to collaborate creatively and artistically with the LiveOps department to create cinematic level key art images.
• The 3D Artist will build a compelling piece of key art using existing game environments and characters. Each task might be solved differently depending on the brief, but may involve the use of tools within Marmoset and internal tools
• To set-up and gather scenes, or might instead mean pulling assets into internal tools, such as, setting up lighting and cameras, posing character rigs, creating renderable materials and rendering in Marmoset.
• The 3D Artist would ideally have the skills to apply final touch-ups in post and prep the image for print or use online.
• Create high-end renders for marketing assets.
• You are able to compose images of characters, environmental props and game maps to create beautiful visual work
• You will be required to build, and quality assure that assets adhere to technical briefs.

Player Profile
• A first class portfolio demonstrating high-end renders of 3D assets.
• Expertise with Marmoset, Adobe Creative Suite and 3d software
• Experienced with high-end 3D software - ideally Maya - to include the ability to pose, light and render scenes.
• Knowledge of render pipelines, including the use of stand-alone rendering tools such as Marmoset.
• Demonstrable skills in the setup of exquisite, renderable materials.
• Basic understanding of lighting techniques.
• Excellent social and communication skills and able to work independently and as part of a team.

Jobcode: Reference SBJ-r7kx5p-18-118-150-80-42 in your application.

Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.