Job Description
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team objectives. You'll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
As a Staff Software Engineer focused on client and server performance on an unreleased product, you will work to ensure that we hit our runtime performance goals throughout the development and release of the game. This will include profiling and optimizing client and server code, as well as proposing and executing on longer term performance projects. In addition to performance improvements, you will be responsible for delivering technical solutions that improve gameplay integrity and empower content creators to explore gameplay concepts quickly and confidently under realistic conditions.
Responsibilities:
• Plan and implement major projects to improve the runtime performance of the game
• Work with gameplay designers and engineers to identify and develop performant solutions that satisfy their needs
• Regularly profile and optimize existing gameplay systems
• Contribute to the design and implementation of technical solutions related to simulation and networking systems
• Mentor and coach other engineers on the project
Required Qualifications:
• 6+ years of gameplay development experience in a C-style game engine (Unreal Engine, Unity, etc)
• Fluency in C++
• Experience profiling with sampling and instrumented profilers
• Experience optimizing performance on a game title
• BS in Computer Science, or proven understanding of Computer Science fundamentals
• Experience collaborating with teammates across multiple disciplines
Desired Qualifications:
• 2+ years of experience working on a networked game
• Experience managing game performance across multiple teams
• Professional multithreaded development experience
• Experience with UE4 and/or UE5
• Experience developing and shipping a AAA title
• Experience with agile development
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
• (Los Angeles Only) Base salary range between $192,500.00 - $269,400.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
Jobcode: Reference SBJ-8667z9-216-73-216-118-42 in your application.