Showing 1 - 25 of 132 postings found
Riot Games is looking for a Systems Engineer to design, support, and evolve the global infrastructure, tooling, and applications that power the company's esports events around the world.
Riot Games is seeking a Staff Software Engineer to develop and improve the build platforms and technologies that enable the delivery of VALORANT to players globally.
Riot Games is looking for a commercially driven professional to identify, negotiate, and close new business growth and strategic revenue opportunities across the APAC esports ecosystem.
Riot Games is looking for a Staff Software Engineer to drive the technical direction of the Unreal development ecosystem by building shared libraries, plugins, and tools that empower game teams.
Riot Games is seeking a Staff Software Engineer to design and build shared backend platform services and internal tools that protect the competitive integrity of multiplayer games through the Vanguard anti-cheat system.
Riot Games is looking for a VFX Artist II to design and implement dynamic special effects that define the visual identity and gameplay atmosphere for an unpublished R&D product.
Riot Games is looking for a Technical Art Manager to lead a team of technical artists and define the creative workflows, tools, and pipelines that power content creation for an unpublished R&D title.
Riot Games is looking for a Senior Technical Artist to define and elevate end-to-end workflows and tools across creative disciplines for an unpublished R&D title.
Riot Games is looking for a Principal Software Engineer to design and build internal platforms and automation systems that make AI services and developer workflows more scalable, reliable, and easy to use.
Riot Games is looking for an Associate Art Director to oversee the quality and management of a multidisciplinary team while guiding the visual direction for an unannounced project within one of their core IPs.
Riot Games is looking for an Organized Play Manager to oversee the local competitive amateur ecosystem by building relationships with tournament organizers and managing grassroots events across the portfolio.
Riot Games is looking for a Senior Software Engineer to join a multidisciplinary R&D team to build player-facing experiences and metagame features using Unreal Engine and cloud technologies.
Riot Games is looking for a Senior Software Engineer to develop and maintain high-quality technical solutions for the Riot Client desktop application using C++ and web-based technologies.
Riot Games is looking for a Principal Tools & Pipeline Technical Artist to build DCC pipelines and improve the systems that unleash the creativity of artists on an unpublished R&D game project.
Riot Games is looking for an eSports Production Manager to oversee day-to-day broadcast operations, manage crew scheduling, and lead production logistics for the League Championship Series.
Riot Games is looking for a Release Manager II to operate and improve the product delivery pipeline and deployment process for VALORANT to ensure a high-quality global player experience.
Riot Games is looking for a Manager of Concept Art to lead a team of artists in creating inspirational characters and environments for an unpublished R&D product.
Riot Games is looking for a Senior Manager of Game Production to partner with designers and engineers in developing meta-systems and delivery processes for an unpublished R&D project.
Riot Games is looking for a Principal Game Designer to define and guide the holistic design vision, core gameplay direction, and player experience goals for a fast-paced new title within the China Studio.
Riot Games is looking for a Senior Visual Design Artist to collaborate with cross-disciplinary teams in developing interactive experiences, style guides, and high-quality UI assets for League of Legends.
Riot Games is looking for a Game Producer to support the Live Experience team in executing day-to-day live operations, including in-game events, rewards, and configuration delivery for Wild Rift.
Riot Games is looking for a Product Manager to drive strategy and execution for Teamfight Tactics player growth, engagement, monetization, and esports initiatives within the Chinese market.
Riot Games is looking for a Software Engineer to champion the live player experience by writing code and developing tooling to detect, mitigate, and prevent service incidents within the Riot Operations Center.
Riot Games is seeking a Manager of Endpoint Management to lead the strategy, delivery, and evolution of a global endpoint platform supporting approximately 15,000 devices across Windows, macOS, and mobile.
Riot Games is looking for a Staff Software Engineer to drive the technical design and implementation of core metagame systems, tooling, and pipelines for an unpublished R&D product.