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Full Time Job

Principal Research Scientist, Gameplay AI - Tech Research

Riot Games

Los Angeles, CA 02-11-2026
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Research Scientists at Riot combine deep technical expertise across machine learning, artificial intelligence (AI), experimental design, and systems engineering to invent new ways players experience games. As a Principal Research Scientist, you operate at the frontier of what's possible and set the standard for how research is conducted and how it translates into extraordinary gameplay.
As a Principal Research Scientist in Tech Research, you will lead a small, cross-functional team focused on building AI-powered gameplay prototypes. These prototypes are not paper exercises, instead they are playable, opinionated explorations of new game mechanics, agent behaviors, and player experiences enabled by modern AI. You will be responsible for identifying promising research directions, translating them into concrete gameplay experiments, and driving them from early concept through working prototypes that influence game teams. You will be the technical and creative lead on complex, ambiguous problems where success requires strong judgment, rapid iteration, and an ability to balance research rigor with hands-on building. You will set the vision and quality bar, leading by example in various capacities, including writing code, shaping robust systems, and mentoring team members. You will lead AI-driven gameplay exploration who is tasked with rapidly testing new ideas through playable prototypes, rigorous evaluation, and real player insight. Your team will identify emerging research with the potential to meaningfully change gameplay, turn it into concrete gameplay experiments, and work with game teams to transform validated breakthroughs into options Riot can confidently commit to.

Responsibilities
• Define and lead AI-powered gameplay research directions, translating emerging ML/AI capabilities into concrete, playable game prototypes
• Build, lead, and mentor a small cross-functional team, setting technical direction while remaining deeply hands-on
• Own research and prototyping roadmaps, milestones, and risk management for multi-quarter initiatives
• Work closely with game teams to understand player goals and design constraints, ensuring prototypes are grounded in real gameplay needs
• Rapidly iterate on prototypes, balancing research rigor with playability, performance, and developer usability
• Stay current with academic and industry advances in AI for games, reinforcement learning, generative models, and agent systems
• Communicate vision, progress, and learnings clearly to stakeholders, helping teams understand both what works and what doesn't
Required Qualifications
• MS in Computer Science or equivalent with 6+ years research experience or BS in Computer Science or equivalent with 8+ years research experience
• Strong background in applied or foundational research, with experience leading projects through hypothesis-driven experimentation
• 2+ years of experience in machine learning for sequential decision-making, agents, or complex systems (e.g., RL, imitation learning, planning, or hybrid approaches)
• Proficiency in C, C++, or Python
• Demonstrated contributions to public research (e.g., publications, talks, open-source projects)
• Experience designing and implementing complex systems that integrate ML with real-time or interactive environments
• Expertise with PyTorch or TensorFlow
• Experience working in commercial game engines for prototyping or production
• Strong understanding of gameplay systems, game loops, and real-time constraints
• Experience collaborating closely with designers and engineers in a game development context
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

• (Los Angeles Only) Base salary range between $251,700.00 - $351,900.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

Jobcode: Reference SBJ-4kxwx1-216-73-216-89-42 in your application.

Salary Details
Salary Range: $251,700 to $351,900 Per Year ($ USD)
Company Profile
Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, we released our debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.