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Full Time Job

Lead Animator

Riot Games

Los Angeles, CA 3 days ago
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
As the Animation Lead, you will help to bring characters to life through classic animation principles and body mechanics. You will create hand-crafted, high-quality animations for a range of characters that could include bipeds, quadrupeds, and creatures. A great reel will showcase a variety of combat scenarios, a diverse selection of game-related animation, strong characterization, and a foundation in the principles of animation, including weight, anticipation, and impact. You will be a partner to other senior craft experts and work alongside them to refine our content pipeline and creative vision. You will collaborate with designers, engineers, and artists to shepherd development of new features and technologies.
As a Lead Animator on the Unpublished R&D Product, you are accountable for Animation Team deliverables and driving the artistic quality for your discipline. These responsibilities include overall culture, performance and growth of your direct reports as the team grows through the phases of production. You will need to integrate into and build upon a well-established creative vision, and you will be responsible for owning and executing on the visual direction, quality, and cohesion of animation for the characters and creatures of the world. You will report to the Associate Art Director.

Responsibilities:
• Management of the animation team including working with producers to maintain animation team scheduling, meeting weekly 1-1 with reports, facilitating animation reviews and sync-ups, and mentorship and guidance of the team through annual performance reviews
• Provide crucial support around animation for gameplay systems on the product. This includes ensuring that animations integrate seamlessly with gameplay mechanics, enhancing the overall player experience
• Animation production support including block-ins, previz, and final animation assets
• Ensure that the animation team's work adheres to quality standards, artistic direction, and product deadlines
• Anticipate and recognize potential conflicts or production issues and provide recommended solutions
• Motivate and develop team members through technical and artistic mentorship
• Unreal technical animation support including troubleshooting and resolving any technical issues that arise within the Unreal Engine related to animation
Required Qualifications
• 5+ years of professional experience working in animation for games
• 3+ years of direct experience making hand-crafted action-combat
• 3+ years of management experience in animation craft leadership
• Sufficient development expertise in Unreal Engine to make tools and pipeline recommendations for game development pipelines.
• Able to seamlessly integrate into and build upon a well-established animation vision and team with diverse levelling
• Strong understanding of animation principles – timing, weight, and staging
• Ability to plan, organize, and prioritize team work in the context of given timescales and quality requirements
• Ability to work autonomously and able to take initiative with little supervision
Desired Qualifications
• Professional experience working with outsourcing studios for animation assets
• The ability to talk to and collaborate with tangential disciplines as they relate to animation (Design, VFX, Tech Art, Audio, Engineering)
• Strong gameplay animation implementation experience
• Deep familiarity with the action-combat genre
• Professional experience shipping at least one AAA game title
When submitting your application, please provide a portfolio of your high-quality animation art - including stylized artwork.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

• (Los Angeles Only) Base salary range between $166,600.00 - $232,800.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

Jobcode: Reference SBJ-5b7yxz-216-73-216-216-42 in your application.

Salary Details
Salary Range: $166,600 to $232,800 Per Year ($ USD)
Company Profile
Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, we released our debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.