Job Description
Technical Director (Apex Legends)
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
You can learn more about our studio and values at respawn.com/studio.
Reporting to a Senior Principal Technical Director, You will:
• Work with the Studio Leadership to define and execute strategic goals and milestones, establish best practices, and promote the core development values of the engineering team.
• Work with production staff, directors, and other Leads to establish engineering tasks and manage schedule requirements.
• Provide technical mentorship and guidance for engineers.
• Guide and grow engineering team-leads into successful people managers.
• Review completed engineering tasks in collaboration with the Studio Director, the production staff, and other leads.
• Collaborate to ensure that technology interests and policies are represented and maintained through the course of development, and that future technology is being developed on schedule.
• Perform research to acquire new knowledge necessary to perform assigned tasks and maintain the technological evolution of the project.
• Maintain familiarity with Respawn and EA's current game designs and with new technologies across the game industry in multiple genres.
You have:
• 12+ years of professional experience as a software development professional
• 8+ years of professional experience authoring code for game software.
• 2+ years of experience leading a team of software engineers.
• Experience shipping games, with at least one as a senior engineer or higher on a large team.
• Experience with performance analysis and code optimization.
• Experience communicating with artists, designers, and other engineers.
• Experience with technical design.
Bonus:
• Experience with a first-person shooter.
• Experience supporting a live service game.
#LI-Hybrid, #LI-Onsite #FlexibleWork #LI-NS1
US COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):
º $178,100 - $271,700
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Jobcode: Reference SBJ-r1jqm0-3-128-188-69-42 in your application.