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Full Time Job

Senior Tech Artist

Psyonix

Porto Alegre, Brazil 05-17-2024
 
  • Paid
  • Full Time
Job Description
ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

Psyonix is looking for a technical artist to work with our world-class team! You'll work closely with artists and engineers to craft awesome game visuals and pipelines in Unreal Engine. We offer a fast-paced exciting career where you will have the opportunity to solve a variety of technical issues and to expand your skill sets. If that sounds interesting, we would love to hear from you!

In this role, you will
• Collaborate with a range of artists, developers, and producers to create and implement tools or workflows.
• Balance a variety of tasks, priorities, and bugs across multiple projects.
• Create and understand material pipelines that span across different experiences.
• Write and maintain documentation for workflows and tools.

What we're looking for
• Experience with 3D real time engine technology
• Shader/Material development experience
• Visual scripting experience

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Jobcode: Reference SBJ-rbbx36-18-119-161-161-42 in your application.

Company Profile
Psyonix

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.