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Porto Alegre Entertainment Jobs

Showing 1 - 16 of 16 postings found

Job Title Company Location Date Type Description Logo
Game Design Director - The Sims 4
Maxis Studios
Remote / Virtual 2 days ago
Full Time Job

As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players.

Member
Dresser - Cruise Ship Shows
AIDA Cruises
Anywhere, US 4 days ago
Contract Job

Responsible for providing, maintaining and repairing costumes & accessories for the show ensemble of up to 20 people

Senior iOS Anticheat Engineer
Epic Games
Porto Alegre, Brazil 6 days ago
Full Time Job

Epic Games is looking for a Senior iOS Anti-Cheat Engineer to join the efforts of protecting our games against cheaters and other bad actors.

Senior Ecosec Engineer, Mobile
Epic Games
Porto Alegre, Brazil 6 days ago
Full Time Job

Epic Games is looking for a Senior Security Engineer focused on Mobile Application Security to secure and improve our services, products, and games.

Corporate Traffic Coordinator
Audacy
Anywhere, USA 8 days ago
Full Time Job

Provide backup and assistance to traffic managers when necessary. Process sales orders including national and network orders.

Art Producer - Gameplay Concept
Epic Games
Porto Alegre, Brazil 04-26-2024
Full Time Job

We are looking for Producers to join us on the Fortnite concept art production team. In this position, you will be responsible for handling and organizing concept art tasks to help the artists do what they do best every day.

Specialist for Event Technology - Lighting Engineer
AIDA Cruises
Anywhere, DE 04-23-2024
Full Time Job

Operation of lighting control consoles and media servers during rehearsals and shows/events in the onboard theater and/or on the pool deck, e.g. MA Lighting grandMA, coolux Pandoras Box, Martin Movingheads, Barco LED walls.

Specialist For Event Technology – Light / Lighting Engineer
AIDA Cruises
Anywhere, US 04-23-2024
Full Time Job

Operation of lighting control consoles and media servers during rehearsals and shows/events in the onboard theater and/or on the pool deck, e.g. MA Lighting grandMA, coolux Pandoras Box, Martin Movingheads, Barco LED walls.

Asset Implementer - Lego Fortnite
Epic Games
Porto Alegre, Brazil 04-15-2024
Full Time Job

Epic Games is looking for an Asset Implementer on our LEGO Fortnite LDD team.

Animators
Framestore
Remote / Virtual 03-31-2024
Full Time Job

As an animator at Framestore, you'll produce high-quality animation which creates compelling, story-driven and action-packed moments that fit within the style and pacing of the film.

Corporate Continuity Coordinator
Audacy
Anywhere, USA 03-28-2024
Full Time Job

Audacy is always seeking to add qualified individuals for the full time position of Continuity Coordinator within our corporate commercial Traffic team.

Art Producer - FX
Epic Games
Porto Alegre, Brazil 03-27-2024
Full Time Job

We are looking for Producers to join us on the Fortnite FX art production team. In this position, you will be responsible for handling and organizing 3D processes so that FX artists can do what they do best. We are looking for individuals who excel in organization, have exceptional communication abilities, and are comfortable managing schedules of complex projects.

Associate Audio Designer
Epic Games
Porto Alegre, Brazil 02-29-2024
Full Time Job

Create and implement audio assets for Epic projects at a high quality. Implement, iterate and test audio assets in Unreal Engine.

Senior Mobile Designer
Epic Games
Porto Alegre, Brazil 02-23-2024
Full Time Job

Epic Games is looking for a Senior Mobile Game Designer to join our team working on Fortnite.

UI Programmer
Epic Games
Porto Alegre, Brazil 06-23-2023
Full Time Job

We're looking for a User Interface (UI) Programmer who is passionate about games and well-versed in C++, UI development, gameplay, and console development.

Gameplay Programmer
Epic Games
Porto Alegre, Brazil 06-23-2023
Full Time Job

Experiment with game design and use rapid prototyping while ensuring that solid architectural and algorithmic decisions are made. Work closely with art and design to create and iterate on gameplay features.

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