Full Time Job

Technical Director, Character Shading

Pixar

Emeryville, CA 11-20-2020
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  • Paid
  • Full Time
Job Description

RESPONSIBILITIES:
• Develop and implement texture, color, and material properties of characters, garments, and props
• Develop shaders using a wide range of techniques and resources, including 2D / 3D texture painting, procedural signals, reuse and modification of existing shading functions, and the creation of original algorithmic work
• Projects may also include technical development such as implementing procedurals in the Renderman shading language, writing Renderman DSOs and other graphics functionality, and optimizing existing pipelines and assets
• May be asked to paint textures in programs like Adobe Photoshop or The Foundry's Mari
• Work may be expressed as drawings, paintings, photographics and motion picture references and/or actual reference objects or location
• Work closely with production designers and directors to iterate on the desired look
• Maintain asset stability for downstream departments

QUALIFICATIONS:
• Work should exhibit a strong emphasis on surface history, demonstrating knowledge of how materials interact, change, and respond to illumination
• Groom experience a plus
• Color, composition, and render quality will also be evaluated
• Reel should include both turntables and animated shots; material and layer breakdowns a plus
• Personal artwork may be included, if relevant
• Experience using 3D animation software required
• Graphics programming, including: Renderman, Maya, SideFX Houdini and The Foundry's Nuke, & Katana a plus
• Experience writing shaders with any major shading language (osl, rsl, glsl, C++) a plus
• Bachelor's Degree in Computer Science, Animation or Fine Arts recommended, though not required

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Company Profile
Pixar

Pixar Animation Studios, a wholly owned subsidiary of The Walt Disney Company, is an Academy Award®-winning film studio with world-renowned technical, creative and production capabilities in the art of computer animation.